`.\n * @returns {Function} A `useDispatch` hook bound to the specified context.\n */\n\nexport function createDispatchHook(context) {\n if (context === void 0) {\n context = ReactReduxContext;\n }\n\n var useStore = context === ReactReduxContext ? useDefaultStore : createStoreHook(context);\n return function useDispatch() {\n var store = useStore();\n return store.dispatch;\n };\n}\n/**\n * A hook to access the redux `dispatch` function.\n *\n * @returns {any|function} redux store's `dispatch` function\n *\n * @example\n *\n * import React, { useCallback } from 'react'\n * import { useDispatch } from 'react-redux'\n *\n * export const CounterComponent = ({ value }) => {\n * const dispatch = useDispatch()\n * const increaseCounter = useCallback(() => dispatch({ type: 'increase-counter' }), [])\n * return (\n * \n * {value}\n * \n *
\n * )\n * }\n */\n\nexport var useDispatch = /*#__PURE__*/createDispatchHook();","import { useReducer, useRef, useMemo, useContext, useDebugValue } from 'react';\nimport { useReduxContext as useDefaultReduxContext } from './useReduxContext';\nimport { createSubscription } from '../utils/Subscription';\nimport { useIsomorphicLayoutEffect } from '../utils/useIsomorphicLayoutEffect';\nimport { ReactReduxContext } from '../components/Context';\n\nvar refEquality = function refEquality(a, b) {\n return a === b;\n};\n\nfunction useSelectorWithStoreAndSubscription(selector, equalityFn, store, contextSub) {\n var _useReducer = useReducer(function (s) {\n return s + 1;\n }, 0),\n forceRender = _useReducer[1];\n\n var subscription = useMemo(function () {\n return createSubscription(store, contextSub);\n }, [store, contextSub]);\n var latestSubscriptionCallbackError = useRef();\n var latestSelector = useRef();\n var latestStoreState = useRef();\n var latestSelectedState = useRef();\n var storeState = store.getState();\n var selectedState;\n\n try {\n if (selector !== latestSelector.current || storeState !== latestStoreState.current || latestSubscriptionCallbackError.current) {\n var newSelectedState = selector(storeState); // ensure latest selected state is reused so that a custom equality function can result in identical references\n\n if (latestSelectedState.current === undefined || !equalityFn(newSelectedState, latestSelectedState.current)) {\n selectedState = newSelectedState;\n } else {\n selectedState = latestSelectedState.current;\n }\n } else {\n selectedState = latestSelectedState.current;\n }\n } catch (err) {\n if (latestSubscriptionCallbackError.current) {\n err.message += \"\\nThe error may be correlated with this previous error:\\n\" + latestSubscriptionCallbackError.current.stack + \"\\n\\n\";\n }\n\n throw err;\n }\n\n useIsomorphicLayoutEffect(function () {\n latestSelector.current = selector;\n latestStoreState.current = storeState;\n latestSelectedState.current = selectedState;\n latestSubscriptionCallbackError.current = undefined;\n });\n useIsomorphicLayoutEffect(function () {\n function checkForUpdates() {\n try {\n var newStoreState = store.getState(); // Avoid calling selector multiple times if the store's state has not changed\n\n if (newStoreState === latestStoreState.current) {\n return;\n }\n\n var _newSelectedState = latestSelector.current(newStoreState);\n\n if (equalityFn(_newSelectedState, latestSelectedState.current)) {\n return;\n }\n\n latestSelectedState.current = _newSelectedState;\n latestStoreState.current = newStoreState;\n } catch (err) {\n // we ignore all errors here, since when the component\n // is re-rendered, the selectors are called again, and\n // will throw again, if neither props nor store state\n // changed\n latestSubscriptionCallbackError.current = err;\n }\n\n forceRender();\n }\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe();\n checkForUpdates();\n return function () {\n return subscription.tryUnsubscribe();\n };\n }, [store, subscription]);\n return selectedState;\n}\n/**\n * Hook factory, which creates a `useSelector` hook bound to a given context.\n *\n * @param {React.Context} [context=ReactReduxContext] Context passed to your ``.\n * @returns {Function} A `useSelector` hook bound to the specified context.\n */\n\n\nexport function createSelectorHook(context) {\n if (context === void 0) {\n context = ReactReduxContext;\n }\n\n var useReduxContext = context === ReactReduxContext ? useDefaultReduxContext : function () {\n return useContext(context);\n };\n return function useSelector(selector, equalityFn) {\n if (equalityFn === void 0) {\n equalityFn = refEquality;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (!selector) {\n throw new Error(\"You must pass a selector to useSelector\");\n }\n\n if (typeof selector !== 'function') {\n throw new Error(\"You must pass a function as a selector to useSelector\");\n }\n\n if (typeof equalityFn !== 'function') {\n throw new Error(\"You must pass a function as an equality function to useSelector\");\n }\n }\n\n var _useReduxContext = useReduxContext(),\n store = _useReduxContext.store,\n contextSub = _useReduxContext.subscription;\n\n var selectedState = useSelectorWithStoreAndSubscription(selector, equalityFn, store, contextSub);\n useDebugValue(selectedState);\n return selectedState;\n };\n}\n/**\n * A hook to access the redux store's state. This hook takes a selector function\n * as an argument. The selector is called with the store state.\n *\n * This hook takes an optional equality comparison function as the second parameter\n * that allows you to customize the way the selected state is compared to determine\n * whether the component needs to be re-rendered.\n *\n * @param {Function} selector the selector function\n * @param {Function=} equalityFn the function that will be used to determine equality\n *\n * @returns {any} the selected state\n *\n * @example\n *\n * import React from 'react'\n * import { useSelector } from 'react-redux'\n *\n * export const CounterComponent = () => {\n * const counter = useSelector(state => state.counter)\n * return {counter}
\n * }\n */\n\nexport var useSelector = /*#__PURE__*/createSelectorHook();","export * from './exports';\nimport { unstable_batchedUpdates as batch } from './utils/reactBatchedUpdates';\nimport { setBatch } from './utils/batch'; // Enable batched updates in our subscriptions for use\n// with standard React renderers (ReactDOM, React Native)\n\nsetBatch(batch);\nexport { batch };","export default function _setPrototypeOf(o, p) {\n _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n\n return _setPrototypeOf(o, p);\n}","import setPrototypeOf from \"./setPrototypeOf.js\";\nexport default function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n setPrototypeOf(subClass, superClass);\n}","function isAbsolute(pathname) {\n return pathname.charAt(0) === '/';\n}\n\n// About 1.5x faster than the two-arg version of Array#splice()\nfunction spliceOne(list, index) {\n for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) {\n list[i] = list[k];\n }\n\n list.pop();\n}\n\n// This implementation is based heavily on node's url.parse\nfunction resolvePathname(to, from) {\n if (from === undefined) from = '';\n\n var toParts = (to && to.split('/')) || [];\n var fromParts = (from && from.split('/')) || [];\n\n var isToAbs = to && isAbsolute(to);\n var isFromAbs = from && isAbsolute(from);\n var mustEndAbs = isToAbs || isFromAbs;\n\n if (to && isAbsolute(to)) {\n // to is absolute\n fromParts = toParts;\n } else if (toParts.length) {\n // to is relative, drop the filename\n fromParts.pop();\n fromParts = fromParts.concat(toParts);\n }\n\n if (!fromParts.length) return '/';\n\n var hasTrailingSlash;\n if (fromParts.length) {\n var last = fromParts[fromParts.length - 1];\n hasTrailingSlash = last === '.' || last === '..' || last === '';\n } else {\n hasTrailingSlash = false;\n }\n\n var up = 0;\n for (var i = fromParts.length; i >= 0; i--) {\n var part = fromParts[i];\n\n if (part === '.') {\n spliceOne(fromParts, i);\n } else if (part === '..') {\n spliceOne(fromParts, i);\n up++;\n } else if (up) {\n spliceOne(fromParts, i);\n up--;\n }\n }\n\n if (!mustEndAbs) for (; up--; up) fromParts.unshift('..');\n\n if (\n mustEndAbs &&\n fromParts[0] !== '' &&\n (!fromParts[0] || !isAbsolute(fromParts[0]))\n )\n fromParts.unshift('');\n\n var result = fromParts.join('/');\n\n if (hasTrailingSlash && result.substr(-1) !== '/') result += '/';\n\n return result;\n}\n\nexport default resolvePathname;\n","function valueOf(obj) {\n return obj.valueOf ? obj.valueOf() : Object.prototype.valueOf.call(obj);\n}\n\nfunction valueEqual(a, b) {\n // Test for strict equality first.\n if (a === b) return true;\n\n // Otherwise, if either of them == null they are not equal.\n if (a == null || b == null) return false;\n\n if (Array.isArray(a)) {\n return (\n Array.isArray(b) &&\n a.length === b.length &&\n a.every(function(item, index) {\n return valueEqual(item, b[index]);\n })\n );\n }\n\n if (typeof a === 'object' || typeof b === 'object') {\n var aValue = valueOf(a);\n var bValue = valueOf(b);\n\n if (aValue !== a || bValue !== b) return valueEqual(aValue, bValue);\n\n return Object.keys(Object.assign({}, a, b)).every(function(key) {\n return valueEqual(a[key], b[key]);\n });\n }\n\n return false;\n}\n\nexport default valueEqual;\n","var isProduction = process.env.NODE_ENV === 'production';\nvar prefix = 'Invariant failed';\nfunction invariant(condition, message) {\n if (condition) {\n return;\n }\n if (isProduction) {\n throw new Error(prefix);\n }\n var provided = typeof message === 'function' ? message() : message;\n var value = provided ? prefix + \": \" + provided : prefix;\n throw new Error(value);\n}\n\nexport { invariant as default };\n","import _extends from '@babel/runtime/helpers/esm/extends';\nimport resolvePathname from 'resolve-pathname';\nimport valueEqual from 'value-equal';\nimport warning from 'tiny-warning';\nimport invariant from 'tiny-invariant';\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === '/' ? path : '/' + path;\n}\nfunction stripLeadingSlash(path) {\n return path.charAt(0) === '/' ? path.substr(1) : path;\n}\nfunction hasBasename(path, prefix) {\n return path.toLowerCase().indexOf(prefix.toLowerCase()) === 0 && '/?#'.indexOf(path.charAt(prefix.length)) !== -1;\n}\nfunction stripBasename(path, prefix) {\n return hasBasename(path, prefix) ? path.substr(prefix.length) : path;\n}\nfunction stripTrailingSlash(path) {\n return path.charAt(path.length - 1) === '/' ? path.slice(0, -1) : path;\n}\nfunction parsePath(path) {\n var pathname = path || '/';\n var search = '';\n var hash = '';\n var hashIndex = pathname.indexOf('#');\n\n if (hashIndex !== -1) {\n hash = pathname.substr(hashIndex);\n pathname = pathname.substr(0, hashIndex);\n }\n\n var searchIndex = pathname.indexOf('?');\n\n if (searchIndex !== -1) {\n search = pathname.substr(searchIndex);\n pathname = pathname.substr(0, searchIndex);\n }\n\n return {\n pathname: pathname,\n search: search === '?' ? '' : search,\n hash: hash === '#' ? '' : hash\n };\n}\nfunction createPath(location) {\n var pathname = location.pathname,\n search = location.search,\n hash = location.hash;\n var path = pathname || '/';\n if (search && search !== '?') path += search.charAt(0) === '?' ? search : \"?\" + search;\n if (hash && hash !== '#') path += hash.charAt(0) === '#' ? hash : \"#\" + hash;\n return path;\n}\n\nfunction createLocation(path, state, key, currentLocation) {\n var location;\n\n if (typeof path === 'string') {\n // Two-arg form: push(path, state)\n location = parsePath(path);\n location.state = state;\n } else {\n // One-arg form: push(location)\n location = _extends({}, path);\n if (location.pathname === undefined) location.pathname = '';\n\n if (location.search) {\n if (location.search.charAt(0) !== '?') location.search = '?' + location.search;\n } else {\n location.search = '';\n }\n\n if (location.hash) {\n if (location.hash.charAt(0) !== '#') location.hash = '#' + location.hash;\n } else {\n location.hash = '';\n }\n\n if (state !== undefined && location.state === undefined) location.state = state;\n }\n\n try {\n location.pathname = decodeURI(location.pathname);\n } catch (e) {\n if (e instanceof URIError) {\n throw new URIError('Pathname \"' + location.pathname + '\" could not be decoded. ' + 'This is likely caused by an invalid percent-encoding.');\n } else {\n throw e;\n }\n }\n\n if (key) location.key = key;\n\n if (currentLocation) {\n // Resolve incomplete/relative pathname relative to current location.\n if (!location.pathname) {\n location.pathname = currentLocation.pathname;\n } else if (location.pathname.charAt(0) !== '/') {\n location.pathname = resolvePathname(location.pathname, currentLocation.pathname);\n }\n } else {\n // When there is no prior location and pathname is empty, set it to /\n if (!location.pathname) {\n location.pathname = '/';\n }\n }\n\n return location;\n}\nfunction locationsAreEqual(a, b) {\n return a.pathname === b.pathname && a.search === b.search && a.hash === b.hash && a.key === b.key && valueEqual(a.state, b.state);\n}\n\nfunction createTransitionManager() {\n var prompt = null;\n\n function setPrompt(nextPrompt) {\n process.env.NODE_ENV !== \"production\" ? warning(prompt == null, 'A history supports only one prompt at a time') : void 0;\n prompt = nextPrompt;\n return function () {\n if (prompt === nextPrompt) prompt = null;\n };\n }\n\n function confirmTransitionTo(location, action, getUserConfirmation, callback) {\n // TODO: If another transition starts while we're still confirming\n // the previous one, we may end up in a weird state. Figure out the\n // best way to handle this.\n if (prompt != null) {\n var result = typeof prompt === 'function' ? prompt(location, action) : prompt;\n\n if (typeof result === 'string') {\n if (typeof getUserConfirmation === 'function') {\n getUserConfirmation(result, callback);\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'A history needs a getUserConfirmation function in order to use a prompt message') : void 0;\n callback(true);\n }\n } else {\n // Return false from a transition hook to cancel the transition.\n callback(result !== false);\n }\n } else {\n callback(true);\n }\n }\n\n var listeners = [];\n\n function appendListener(fn) {\n var isActive = true;\n\n function listener() {\n if (isActive) fn.apply(void 0, arguments);\n }\n\n listeners.push(listener);\n return function () {\n isActive = false;\n listeners = listeners.filter(function (item) {\n return item !== listener;\n });\n };\n }\n\n function notifyListeners() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n listeners.forEach(function (listener) {\n return listener.apply(void 0, args);\n });\n }\n\n return {\n setPrompt: setPrompt,\n confirmTransitionTo: confirmTransitionTo,\n appendListener: appendListener,\n notifyListeners: notifyListeners\n };\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\nfunction getConfirmation(message, callback) {\n callback(window.confirm(message)); // eslint-disable-line no-alert\n}\n/**\n * Returns true if the HTML5 history API is supported. Taken from Modernizr.\n *\n * https://github.com/Modernizr/Modernizr/blob/master/LICENSE\n * https://github.com/Modernizr/Modernizr/blob/master/feature-detects/history.js\n * changed to avoid false negatives for Windows Phones: https://github.com/reactjs/react-router/issues/586\n */\n\nfunction supportsHistory() {\n var ua = window.navigator.userAgent;\n if ((ua.indexOf('Android 2.') !== -1 || ua.indexOf('Android 4.0') !== -1) && ua.indexOf('Mobile Safari') !== -1 && ua.indexOf('Chrome') === -1 && ua.indexOf('Windows Phone') === -1) return false;\n return window.history && 'pushState' in window.history;\n}\n/**\n * Returns true if browser fires popstate on hash change.\n * IE10 and IE11 do not.\n */\n\nfunction supportsPopStateOnHashChange() {\n return window.navigator.userAgent.indexOf('Trident') === -1;\n}\n/**\n * Returns false if using go(n) with hash history causes a full page reload.\n */\n\nfunction supportsGoWithoutReloadUsingHash() {\n return window.navigator.userAgent.indexOf('Firefox') === -1;\n}\n/**\n * Returns true if a given popstate event is an extraneous WebKit event.\n * Accounts for the fact that Chrome on iOS fires real popstate events\n * containing undefined state when pressing the back button.\n */\n\nfunction isExtraneousPopstateEvent(event) {\n return event.state === undefined && navigator.userAgent.indexOf('CriOS') === -1;\n}\n\nvar PopStateEvent = 'popstate';\nvar HashChangeEvent = 'hashchange';\n\nfunction getHistoryState() {\n try {\n return window.history.state || {};\n } catch (e) {\n // IE 11 sometimes throws when accessing window.history.state\n // See https://github.com/ReactTraining/history/pull/289\n return {};\n }\n}\n/**\n * Creates a history object that uses the HTML5 history API including\n * pushState, replaceState, and the popstate event.\n */\n\n\nfunction createBrowserHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n !canUseDOM ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Browser history needs a DOM') : invariant(false) : void 0;\n var globalHistory = window.history;\n var canUseHistory = supportsHistory();\n var needsHashChangeListener = !supportsPopStateOnHashChange();\n var _props = props,\n _props$forceRefresh = _props.forceRefresh,\n forceRefresh = _props$forceRefresh === void 0 ? false : _props$forceRefresh,\n _props$getUserConfirm = _props.getUserConfirmation,\n getUserConfirmation = _props$getUserConfirm === void 0 ? getConfirmation : _props$getUserConfirm,\n _props$keyLength = _props.keyLength,\n keyLength = _props$keyLength === void 0 ? 6 : _props$keyLength;\n var basename = props.basename ? stripTrailingSlash(addLeadingSlash(props.basename)) : '';\n\n function getDOMLocation(historyState) {\n var _ref = historyState || {},\n key = _ref.key,\n state = _ref.state;\n\n var _window$location = window.location,\n pathname = _window$location.pathname,\n search = _window$location.search,\n hash = _window$location.hash;\n var path = pathname + search + hash;\n process.env.NODE_ENV !== \"production\" ? warning(!basename || hasBasename(path, basename), 'You are attempting to use a basename on a page whose URL path does not begin ' + 'with the basename. Expected path \"' + path + '\" to begin with \"' + basename + '\".') : void 0;\n if (basename) path = stripBasename(path, basename);\n return createLocation(path, state, key);\n }\n\n function createKey() {\n return Math.random().toString(36).substr(2, keyLength);\n }\n\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = globalHistory.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n function handlePopState(event) {\n // Ignore extraneous popstate events in WebKit.\n if (isExtraneousPopstateEvent(event)) return;\n handlePop(getDOMLocation(event.state));\n }\n\n function handleHashChange() {\n handlePop(getDOMLocation(getHistoryState()));\n }\n\n var forceNextPop = false;\n\n function handlePop(location) {\n if (forceNextPop) {\n forceNextPop = false;\n setState();\n } else {\n var action = 'POP';\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location\n });\n } else {\n revertPop(location);\n }\n });\n }\n }\n\n function revertPop(fromLocation) {\n var toLocation = history.location; // TODO: We could probably make this more reliable by\n // keeping a list of keys we've seen in sessionStorage.\n // Instead, we just default to 0 for keys we don't know.\n\n var toIndex = allKeys.indexOf(toLocation.key);\n if (toIndex === -1) toIndex = 0;\n var fromIndex = allKeys.indexOf(fromLocation.key);\n if (fromIndex === -1) fromIndex = 0;\n var delta = toIndex - fromIndex;\n\n if (delta) {\n forceNextPop = true;\n go(delta);\n }\n }\n\n var initialLocation = getDOMLocation(getHistoryState());\n var allKeys = [initialLocation.key]; // Public interface\n\n function createHref(location) {\n return basename + createPath(location);\n }\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to push when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var href = createHref(location);\n var key = location.key,\n state = location.state;\n\n if (canUseHistory) {\n globalHistory.pushState({\n key: key,\n state: state\n }, null, href);\n\n if (forceRefresh) {\n window.location.href = href;\n } else {\n var prevIndex = allKeys.indexOf(history.location.key);\n var nextKeys = allKeys.slice(0, prevIndex + 1);\n nextKeys.push(location.key);\n allKeys = nextKeys;\n setState({\n action: action,\n location: location\n });\n }\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Browser history cannot push state in browsers that do not support HTML5 history') : void 0;\n window.location.href = href;\n }\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to replace when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var href = createHref(location);\n var key = location.key,\n state = location.state;\n\n if (canUseHistory) {\n globalHistory.replaceState({\n key: key,\n state: state\n }, null, href);\n\n if (forceRefresh) {\n window.location.replace(href);\n } else {\n var prevIndex = allKeys.indexOf(history.location.key);\n if (prevIndex !== -1) allKeys[prevIndex] = location.key;\n setState({\n action: action,\n location: location\n });\n }\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Browser history cannot replace state in browsers that do not support HTML5 history') : void 0;\n window.location.replace(href);\n }\n });\n }\n\n function go(n) {\n globalHistory.go(n);\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n var listenerCount = 0;\n\n function checkDOMListeners(delta) {\n listenerCount += delta;\n\n if (listenerCount === 1 && delta === 1) {\n window.addEventListener(PopStateEvent, handlePopState);\n if (needsHashChangeListener) window.addEventListener(HashChangeEvent, handleHashChange);\n } else if (listenerCount === 0) {\n window.removeEventListener(PopStateEvent, handlePopState);\n if (needsHashChangeListener) window.removeEventListener(HashChangeEvent, handleHashChange);\n }\n }\n\n var isBlocked = false;\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n var unblock = transitionManager.setPrompt(prompt);\n\n if (!isBlocked) {\n checkDOMListeners(1);\n isBlocked = true;\n }\n\n return function () {\n if (isBlocked) {\n isBlocked = false;\n checkDOMListeners(-1);\n }\n\n return unblock();\n };\n }\n\n function listen(listener) {\n var unlisten = transitionManager.appendListener(listener);\n checkDOMListeners(1);\n return function () {\n checkDOMListeners(-1);\n unlisten();\n };\n }\n\n var history = {\n length: globalHistory.length,\n action: 'POP',\n location: initialLocation,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n block: block,\n listen: listen\n };\n return history;\n}\n\nvar HashChangeEvent$1 = 'hashchange';\nvar HashPathCoders = {\n hashbang: {\n encodePath: function encodePath(path) {\n return path.charAt(0) === '!' ? path : '!/' + stripLeadingSlash(path);\n },\n decodePath: function decodePath(path) {\n return path.charAt(0) === '!' ? path.substr(1) : path;\n }\n },\n noslash: {\n encodePath: stripLeadingSlash,\n decodePath: addLeadingSlash\n },\n slash: {\n encodePath: addLeadingSlash,\n decodePath: addLeadingSlash\n }\n};\n\nfunction stripHash(url) {\n var hashIndex = url.indexOf('#');\n return hashIndex === -1 ? url : url.slice(0, hashIndex);\n}\n\nfunction getHashPath() {\n // We can't use window.location.hash here because it's not\n // consistent across browsers - Firefox will pre-decode it!\n var href = window.location.href;\n var hashIndex = href.indexOf('#');\n return hashIndex === -1 ? '' : href.substring(hashIndex + 1);\n}\n\nfunction pushHashPath(path) {\n window.location.hash = path;\n}\n\nfunction replaceHashPath(path) {\n window.location.replace(stripHash(window.location.href) + '#' + path);\n}\n\nfunction createHashHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n !canUseDOM ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Hash history needs a DOM') : invariant(false) : void 0;\n var globalHistory = window.history;\n var canGoWithoutReload = supportsGoWithoutReloadUsingHash();\n var _props = props,\n _props$getUserConfirm = _props.getUserConfirmation,\n getUserConfirmation = _props$getUserConfirm === void 0 ? getConfirmation : _props$getUserConfirm,\n _props$hashType = _props.hashType,\n hashType = _props$hashType === void 0 ? 'slash' : _props$hashType;\n var basename = props.basename ? stripTrailingSlash(addLeadingSlash(props.basename)) : '';\n var _HashPathCoders$hashT = HashPathCoders[hashType],\n encodePath = _HashPathCoders$hashT.encodePath,\n decodePath = _HashPathCoders$hashT.decodePath;\n\n function getDOMLocation() {\n var path = decodePath(getHashPath());\n process.env.NODE_ENV !== \"production\" ? warning(!basename || hasBasename(path, basename), 'You are attempting to use a basename on a page whose URL path does not begin ' + 'with the basename. Expected path \"' + path + '\" to begin with \"' + basename + '\".') : void 0;\n if (basename) path = stripBasename(path, basename);\n return createLocation(path);\n }\n\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = globalHistory.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n var forceNextPop = false;\n var ignorePath = null;\n\n function locationsAreEqual$$1(a, b) {\n return a.pathname === b.pathname && a.search === b.search && a.hash === b.hash;\n }\n\n function handleHashChange() {\n var path = getHashPath();\n var encodedPath = encodePath(path);\n\n if (path !== encodedPath) {\n // Ensure we always have a properly-encoded hash.\n replaceHashPath(encodedPath);\n } else {\n var location = getDOMLocation();\n var prevLocation = history.location;\n if (!forceNextPop && locationsAreEqual$$1(prevLocation, location)) return; // A hashchange doesn't always == location change.\n\n if (ignorePath === createPath(location)) return; // Ignore this change; we already setState in push/replace.\n\n ignorePath = null;\n handlePop(location);\n }\n }\n\n function handlePop(location) {\n if (forceNextPop) {\n forceNextPop = false;\n setState();\n } else {\n var action = 'POP';\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location\n });\n } else {\n revertPop(location);\n }\n });\n }\n }\n\n function revertPop(fromLocation) {\n var toLocation = history.location; // TODO: We could probably make this more reliable by\n // keeping a list of paths we've seen in sessionStorage.\n // Instead, we just default to 0 for paths we don't know.\n\n var toIndex = allPaths.lastIndexOf(createPath(toLocation));\n if (toIndex === -1) toIndex = 0;\n var fromIndex = allPaths.lastIndexOf(createPath(fromLocation));\n if (fromIndex === -1) fromIndex = 0;\n var delta = toIndex - fromIndex;\n\n if (delta) {\n forceNextPop = true;\n go(delta);\n }\n } // Ensure the hash is encoded properly before doing anything else.\n\n\n var path = getHashPath();\n var encodedPath = encodePath(path);\n if (path !== encodedPath) replaceHashPath(encodedPath);\n var initialLocation = getDOMLocation();\n var allPaths = [createPath(initialLocation)]; // Public interface\n\n function createHref(location) {\n var baseTag = document.querySelector('base');\n var href = '';\n\n if (baseTag && baseTag.getAttribute('href')) {\n href = stripHash(window.location.href);\n }\n\n return href + '#' + encodePath(basename + createPath(location));\n }\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Hash history cannot push state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, undefined, undefined, history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var path = createPath(location);\n var encodedPath = encodePath(basename + path);\n var hashChanged = getHashPath() !== encodedPath;\n\n if (hashChanged) {\n // We cannot tell if a hashchange was caused by a PUSH, so we'd\n // rather setState here and ignore the hashchange. The caveat here\n // is that other hash histories in the page will consider it a POP.\n ignorePath = path;\n pushHashPath(encodedPath);\n var prevIndex = allPaths.lastIndexOf(createPath(history.location));\n var nextPaths = allPaths.slice(0, prevIndex + 1);\n nextPaths.push(path);\n allPaths = nextPaths;\n setState({\n action: action,\n location: location\n });\n } else {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'Hash history cannot PUSH the same path; a new entry will not be added to the history stack') : void 0;\n setState();\n }\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(state === undefined, 'Hash history cannot replace state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, undefined, undefined, history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var path = createPath(location);\n var encodedPath = encodePath(basename + path);\n var hashChanged = getHashPath() !== encodedPath;\n\n if (hashChanged) {\n // We cannot tell if a hashchange was caused by a REPLACE, so we'd\n // rather setState here and ignore the hashchange. The caveat here\n // is that other hash histories in the page will consider it a POP.\n ignorePath = path;\n replaceHashPath(encodedPath);\n }\n\n var prevIndex = allPaths.indexOf(createPath(history.location));\n if (prevIndex !== -1) allPaths[prevIndex] = path;\n setState({\n action: action,\n location: location\n });\n });\n }\n\n function go(n) {\n process.env.NODE_ENV !== \"production\" ? warning(canGoWithoutReload, 'Hash history go(n) causes a full page reload in this browser') : void 0;\n globalHistory.go(n);\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n var listenerCount = 0;\n\n function checkDOMListeners(delta) {\n listenerCount += delta;\n\n if (listenerCount === 1 && delta === 1) {\n window.addEventListener(HashChangeEvent$1, handleHashChange);\n } else if (listenerCount === 0) {\n window.removeEventListener(HashChangeEvent$1, handleHashChange);\n }\n }\n\n var isBlocked = false;\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n var unblock = transitionManager.setPrompt(prompt);\n\n if (!isBlocked) {\n checkDOMListeners(1);\n isBlocked = true;\n }\n\n return function () {\n if (isBlocked) {\n isBlocked = false;\n checkDOMListeners(-1);\n }\n\n return unblock();\n };\n }\n\n function listen(listener) {\n var unlisten = transitionManager.appendListener(listener);\n checkDOMListeners(1);\n return function () {\n checkDOMListeners(-1);\n unlisten();\n };\n }\n\n var history = {\n length: globalHistory.length,\n action: 'POP',\n location: initialLocation,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n block: block,\n listen: listen\n };\n return history;\n}\n\nfunction clamp(n, lowerBound, upperBound) {\n return Math.min(Math.max(n, lowerBound), upperBound);\n}\n/**\n * Creates a history object that stores locations in memory.\n */\n\n\nfunction createMemoryHistory(props) {\n if (props === void 0) {\n props = {};\n }\n\n var _props = props,\n getUserConfirmation = _props.getUserConfirmation,\n _props$initialEntries = _props.initialEntries,\n initialEntries = _props$initialEntries === void 0 ? ['/'] : _props$initialEntries,\n _props$initialIndex = _props.initialIndex,\n initialIndex = _props$initialIndex === void 0 ? 0 : _props$initialIndex,\n _props$keyLength = _props.keyLength,\n keyLength = _props$keyLength === void 0 ? 6 : _props$keyLength;\n var transitionManager = createTransitionManager();\n\n function setState(nextState) {\n _extends(history, nextState);\n\n history.length = history.entries.length;\n transitionManager.notifyListeners(history.location, history.action);\n }\n\n function createKey() {\n return Math.random().toString(36).substr(2, keyLength);\n }\n\n var index = clamp(initialIndex, 0, initialEntries.length - 1);\n var entries = initialEntries.map(function (entry) {\n return typeof entry === 'string' ? createLocation(entry, undefined, createKey()) : createLocation(entry, undefined, entry.key || createKey());\n }); // Public interface\n\n var createHref = createPath;\n\n function push(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to push when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'PUSH';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n var prevIndex = history.index;\n var nextIndex = prevIndex + 1;\n var nextEntries = history.entries.slice(0);\n\n if (nextEntries.length > nextIndex) {\n nextEntries.splice(nextIndex, nextEntries.length - nextIndex, location);\n } else {\n nextEntries.push(location);\n }\n\n setState({\n action: action,\n location: location,\n index: nextIndex,\n entries: nextEntries\n });\n });\n }\n\n function replace(path, state) {\n process.env.NODE_ENV !== \"production\" ? warning(!(typeof path === 'object' && path.state !== undefined && state !== undefined), 'You should avoid providing a 2nd state argument to replace when the 1st ' + 'argument is a location-like object that already has state; it is ignored') : void 0;\n var action = 'REPLACE';\n var location = createLocation(path, state, createKey(), history.location);\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (!ok) return;\n history.entries[history.index] = location;\n setState({\n action: action,\n location: location\n });\n });\n }\n\n function go(n) {\n var nextIndex = clamp(history.index + n, 0, history.entries.length - 1);\n var action = 'POP';\n var location = history.entries[nextIndex];\n transitionManager.confirmTransitionTo(location, action, getUserConfirmation, function (ok) {\n if (ok) {\n setState({\n action: action,\n location: location,\n index: nextIndex\n });\n } else {\n // Mimic the behavior of DOM histories by\n // causing a render after a cancelled POP.\n setState();\n }\n });\n }\n\n function goBack() {\n go(-1);\n }\n\n function goForward() {\n go(1);\n }\n\n function canGo(n) {\n var nextIndex = history.index + n;\n return nextIndex >= 0 && nextIndex < history.entries.length;\n }\n\n function block(prompt) {\n if (prompt === void 0) {\n prompt = false;\n }\n\n return transitionManager.setPrompt(prompt);\n }\n\n function listen(listener) {\n return transitionManager.appendListener(listener);\n }\n\n var history = {\n length: entries.length,\n action: 'POP',\n location: entries[index],\n index: index,\n entries: entries,\n createHref: createHref,\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward,\n canGo: canGo,\n block: block,\n listen: listen\n };\n return history;\n}\n\nexport { createBrowserHistory, createHashHistory, createMemoryHistory, createLocation, locationsAreEqual, parsePath, createPath };\n","import React, { Component } from 'react';\nimport _inheritsLoose from '@babel/runtime/helpers/esm/inheritsLoose';\nimport PropTypes from 'prop-types';\nimport warning from 'tiny-warning';\n\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\nvar commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : {};\n\nfunction getUniqueId() {\n var key = '__global_unique_id__';\n return commonjsGlobal[key] = (commonjsGlobal[key] || 0) + 1;\n}\n\nfunction objectIs(x, y) {\n if (x === y) {\n return x !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nfunction createEventEmitter(value) {\n var handlers = [];\n return {\n on: function on(handler) {\n handlers.push(handler);\n },\n off: function off(handler) {\n handlers = handlers.filter(function (h) {\n return h !== handler;\n });\n },\n get: function get() {\n return value;\n },\n set: function set(newValue, changedBits) {\n value = newValue;\n handlers.forEach(function (handler) {\n return handler(value, changedBits);\n });\n }\n };\n}\n\nfunction onlyChild(children) {\n return Array.isArray(children) ? children[0] : children;\n}\n\nfunction createReactContext(defaultValue, calculateChangedBits) {\n var _Provider$childContex, _Consumer$contextType;\n\n var contextProp = '__create-react-context-' + getUniqueId() + '__';\n\n var Provider = /*#__PURE__*/function (_Component) {\n _inheritsLoose(Provider, _Component);\n\n function Provider() {\n var _this;\n\n _this = _Component.apply(this, arguments) || this;\n _this.emitter = createEventEmitter(_this.props.value);\n return _this;\n }\n\n var _proto = Provider.prototype;\n\n _proto.getChildContext = function getChildContext() {\n var _ref;\n\n return _ref = {}, _ref[contextProp] = this.emitter, _ref;\n };\n\n _proto.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n if (this.props.value !== nextProps.value) {\n var oldValue = this.props.value;\n var newValue = nextProps.value;\n var changedBits;\n\n if (objectIs(oldValue, newValue)) {\n changedBits = 0;\n } else {\n changedBits = typeof calculateChangedBits === 'function' ? calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n if (process.env.NODE_ENV !== 'production') {\n warning((changedBits & MAX_SIGNED_31_BIT_INT) === changedBits, 'calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: ' + changedBits);\n }\n\n changedBits |= 0;\n\n if (changedBits !== 0) {\n this.emitter.set(nextProps.value, changedBits);\n }\n }\n }\n };\n\n _proto.render = function render() {\n return this.props.children;\n };\n\n return Provider;\n }(Component);\n\n Provider.childContextTypes = (_Provider$childContex = {}, _Provider$childContex[contextProp] = PropTypes.object.isRequired, _Provider$childContex);\n\n var Consumer = /*#__PURE__*/function (_Component2) {\n _inheritsLoose(Consumer, _Component2);\n\n function Consumer() {\n var _this2;\n\n _this2 = _Component2.apply(this, arguments) || this;\n _this2.state = {\n value: _this2.getValue()\n };\n\n _this2.onUpdate = function (newValue, changedBits) {\n var observedBits = _this2.observedBits | 0;\n\n if ((observedBits & changedBits) !== 0) {\n _this2.setState({\n value: _this2.getValue()\n });\n }\n };\n\n return _this2;\n }\n\n var _proto2 = Consumer.prototype;\n\n _proto2.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var observedBits = nextProps.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT : observedBits;\n };\n\n _proto2.componentDidMount = function componentDidMount() {\n if (this.context[contextProp]) {\n this.context[contextProp].on(this.onUpdate);\n }\n\n var observedBits = this.props.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT : observedBits;\n };\n\n _proto2.componentWillUnmount = function componentWillUnmount() {\n if (this.context[contextProp]) {\n this.context[contextProp].off(this.onUpdate);\n }\n };\n\n _proto2.getValue = function getValue() {\n if (this.context[contextProp]) {\n return this.context[contextProp].get();\n } else {\n return defaultValue;\n }\n };\n\n _proto2.render = function render() {\n return onlyChild(this.props.children)(this.state.value);\n };\n\n return Consumer;\n }(Component);\n\n Consumer.contextTypes = (_Consumer$contextType = {}, _Consumer$contextType[contextProp] = PropTypes.object, _Consumer$contextType);\n return {\n Provider: Provider,\n Consumer: Consumer\n };\n}\n\nvar index = React.createContext || createReactContext;\n\nexport default index;\n","// TODO: Replace with React.createContext once we can assume React 16+\nimport createContext from \"mini-create-react-context\";\n\nconst createNamedContext = name => {\n const context = createContext();\n context.displayName = name;\n\n return context;\n};\n\nexport default createNamedContext;\n","import createNamedContext from \"./createNameContext\";\n\nconst historyContext = /*#__PURE__*/ createNamedContext(\"Router-History\");\nexport default historyContext;\n","import createNamedContext from \"./createNameContext\";\n\nconst context = /*#__PURE__*/ createNamedContext(\"Router\");\nexport default context;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport warning from \"tiny-warning\";\n\nimport HistoryContext from \"./HistoryContext.js\";\nimport RouterContext from \"./RouterContext.js\";\n\n/**\n * The public API for putting history on context.\n */\nclass Router extends React.Component {\n static computeRootMatch(pathname) {\n return { path: \"/\", url: \"/\", params: {}, isExact: pathname === \"/\" };\n }\n\n constructor(props) {\n super(props);\n\n this.state = {\n location: props.history.location\n };\n\n // This is a bit of a hack. We have to start listening for location\n // changes here in the constructor in case there are any s\n // on the initial render. If there are, they will replace/push when\n // they mount and since cDM fires in children before parents, we may\n // get a new location before the is mounted.\n this._isMounted = false;\n this._pendingLocation = null;\n\n if (!props.staticContext) {\n this.unlisten = props.history.listen(location => {\n if (this._isMounted) {\n this.setState({ location });\n } else {\n this._pendingLocation = location;\n }\n });\n }\n }\n\n componentDidMount() {\n this._isMounted = true;\n\n if (this._pendingLocation) {\n this.setState({ location: this._pendingLocation });\n }\n }\n\n componentWillUnmount() {\n if (this.unlisten) {\n this.unlisten();\n this._isMounted = false;\n this._pendingLocation = null;\n }\n }\n\n render() {\n return (\n \n \n \n );\n }\n}\n\nif (__DEV__) {\n Router.propTypes = {\n children: PropTypes.node,\n history: PropTypes.object.isRequired,\n staticContext: PropTypes.object\n };\n\n Router.prototype.componentDidUpdate = function(prevProps) {\n warning(\n prevProps.history === this.props.history,\n \"You cannot change \"\n );\n };\n}\n\nexport default Router;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport { createMemoryHistory as createHistory } from \"history\";\nimport warning from \"tiny-warning\";\n\nimport Router from \"./Router.js\";\n\n/**\n * The public API for a that stores location in memory.\n */\nclass MemoryRouter extends React.Component {\n history = createHistory(this.props);\n\n render() {\n return ;\n }\n}\n\nif (__DEV__) {\n MemoryRouter.propTypes = {\n initialEntries: PropTypes.array,\n initialIndex: PropTypes.number,\n getUserConfirmation: PropTypes.func,\n keyLength: PropTypes.number,\n children: PropTypes.node\n };\n\n MemoryRouter.prototype.componentDidMount = function() {\n warning(\n !this.props.history,\n \" ignores the history prop. To use a custom history, \" +\n \"use `import { Router }` instead of `import { MemoryRouter as Router }`.\"\n );\n };\n}\n\nexport default MemoryRouter;\n","import React from \"react\";\n\nclass Lifecycle extends React.Component {\n componentDidMount() {\n if (this.props.onMount) this.props.onMount.call(this, this);\n }\n\n componentDidUpdate(prevProps) {\n if (this.props.onUpdate) this.props.onUpdate.call(this, this, prevProps);\n }\n\n componentWillUnmount() {\n if (this.props.onUnmount) this.props.onUnmount.call(this, this);\n }\n\n render() {\n return null;\n }\n}\n\nexport default Lifecycle;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\n\nimport Lifecycle from \"./Lifecycle.js\";\nimport RouterContext from \"./RouterContext.js\";\n\n/**\n * The public API for prompting the user before navigating away from a screen.\n */\nfunction Prompt({ message, when = true }) {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n if (!when || context.staticContext) return null;\n\n const method = context.history.block;\n\n return (\n {\n self.release = method(message);\n }}\n onUpdate={(self, prevProps) => {\n if (prevProps.message !== message) {\n self.release();\n self.release = method(message);\n }\n }}\n onUnmount={self => {\n self.release();\n }}\n message={message}\n />\n );\n }}\n \n );\n}\n\nif (__DEV__) {\n const messageType = PropTypes.oneOfType([PropTypes.func, PropTypes.string]);\n\n Prompt.propTypes = {\n when: PropTypes.bool,\n message: messageType.isRequired\n };\n}\n\nexport default Prompt;\n","import pathToRegexp from \"path-to-regexp\";\n\nconst cache = {};\nconst cacheLimit = 10000;\nlet cacheCount = 0;\n\nfunction compilePath(path) {\n if (cache[path]) return cache[path];\n\n const generator = pathToRegexp.compile(path);\n\n if (cacheCount < cacheLimit) {\n cache[path] = generator;\n cacheCount++;\n }\n\n return generator;\n}\n\n/**\n * Public API for generating a URL pathname from a path and parameters.\n */\nfunction generatePath(path = \"/\", params = {}) {\n return path === \"/\" ? path : compilePath(path)(params, { pretty: true });\n}\n\nexport default generatePath;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport { createLocation, locationsAreEqual } from \"history\";\nimport invariant from \"tiny-invariant\";\n\nimport Lifecycle from \"./Lifecycle.js\";\nimport RouterContext from \"./RouterContext.js\";\nimport generatePath from \"./generatePath.js\";\n\n/**\n * The public API for navigating programmatically with a component.\n */\nfunction Redirect({ computedMatch, to, push = false }) {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const { history, staticContext } = context;\n\n const method = push ? history.push : history.replace;\n const location = createLocation(\n computedMatch\n ? typeof to === \"string\"\n ? generatePath(to, computedMatch.params)\n : {\n ...to,\n pathname: generatePath(to.pathname, computedMatch.params)\n }\n : to\n );\n\n // When rendering in a static context,\n // set the new location immediately.\n if (staticContext) {\n method(location);\n return null;\n }\n\n return (\n {\n method(location);\n }}\n onUpdate={(self, prevProps) => {\n const prevLocation = createLocation(prevProps.to);\n if (\n !locationsAreEqual(prevLocation, {\n ...location,\n key: prevLocation.key\n })\n ) {\n method(location);\n }\n }}\n to={to}\n />\n );\n }}\n \n );\n}\n\nif (__DEV__) {\n Redirect.propTypes = {\n push: PropTypes.bool,\n from: PropTypes.string,\n to: PropTypes.oneOfType([PropTypes.string, PropTypes.object]).isRequired\n };\n}\n\nexport default Redirect;\n","import pathToRegexp from \"path-to-regexp\";\n\nconst cache = {};\nconst cacheLimit = 10000;\nlet cacheCount = 0;\n\nfunction compilePath(path, options) {\n const cacheKey = `${options.end}${options.strict}${options.sensitive}`;\n const pathCache = cache[cacheKey] || (cache[cacheKey] = {});\n\n if (pathCache[path]) return pathCache[path];\n\n const keys = [];\n const regexp = pathToRegexp(path, keys, options);\n const result = { regexp, keys };\n\n if (cacheCount < cacheLimit) {\n pathCache[path] = result;\n cacheCount++;\n }\n\n return result;\n}\n\n/**\n * Public API for matching a URL pathname to a path.\n */\nfunction matchPath(pathname, options = {}) {\n if (typeof options === \"string\" || Array.isArray(options)) {\n options = { path: options };\n }\n\n const { path, exact = false, strict = false, sensitive = false } = options;\n\n const paths = [].concat(path);\n\n return paths.reduce((matched, path) => {\n if (!path && path !== \"\") return null;\n if (matched) return matched;\n\n const { regexp, keys } = compilePath(path, {\n end: exact,\n strict,\n sensitive\n });\n const match = regexp.exec(pathname);\n\n if (!match) return null;\n\n const [url, ...values] = match;\n const isExact = pathname === url;\n\n if (exact && !isExact) return null;\n\n return {\n path, // the path used to match\n url: path === \"/\" && url === \"\" ? \"/\" : url, // the matched portion of the URL\n isExact, // whether or not we matched exactly\n params: keys.reduce((memo, key, index) => {\n memo[key.name] = values[index];\n return memo;\n }, {})\n };\n }, null);\n}\n\nexport default matchPath;\n","import React from \"react\";\nimport { isValidElementType } from \"react-is\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\nimport warning from \"tiny-warning\";\n\nimport RouterContext from \"./RouterContext.js\";\nimport matchPath from \"./matchPath.js\";\n\nfunction isEmptyChildren(children) {\n return React.Children.count(children) === 0;\n}\n\nfunction evalChildrenDev(children, props, path) {\n const value = children(props);\n\n warning(\n value !== undefined,\n \"You returned `undefined` from the `children` function of \" +\n `, but you ` +\n \"should have returned a React element or `null`\"\n );\n\n return value || null;\n}\n\n/**\n * The public API for matching a single path and rendering.\n */\nclass Route extends React.Component {\n render() {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const location = this.props.location || context.location;\n const match = this.props.computedMatch\n ? this.props.computedMatch // already computed the match for us\n : this.props.path\n ? matchPath(location.pathname, this.props)\n : context.match;\n\n const props = { ...context, location, match };\n\n let { children, component, render } = this.props;\n\n // Preact uses an empty array as children by\n // default, so use null if that's the case.\n if (Array.isArray(children) && isEmptyChildren(children)) {\n children = null;\n }\n\n return (\n \n {props.match\n ? children\n ? typeof children === \"function\"\n ? __DEV__\n ? evalChildrenDev(children, props, this.props.path)\n : children(props)\n : children\n : component\n ? React.createElement(component, props)\n : render\n ? render(props)\n : null\n : typeof children === \"function\"\n ? __DEV__\n ? evalChildrenDev(children, props, this.props.path)\n : children(props)\n : null}\n \n );\n }}\n \n );\n }\n}\n\nif (__DEV__) {\n Route.propTypes = {\n children: PropTypes.oneOfType([PropTypes.func, PropTypes.node]),\n component: (props, propName) => {\n if (props[propName] && !isValidElementType(props[propName])) {\n return new Error(\n `Invalid prop 'component' supplied to 'Route': the prop is not a valid React component`\n );\n }\n },\n exact: PropTypes.bool,\n location: PropTypes.object,\n path: PropTypes.oneOfType([\n PropTypes.string,\n PropTypes.arrayOf(PropTypes.string)\n ]),\n render: PropTypes.func,\n sensitive: PropTypes.bool,\n strict: PropTypes.bool\n };\n\n Route.prototype.componentDidMount = function() {\n warning(\n !(\n this.props.children &&\n !isEmptyChildren(this.props.children) &&\n this.props.component\n ),\n \"You should not use and in the same route; will be ignored\"\n );\n\n warning(\n !(\n this.props.children &&\n !isEmptyChildren(this.props.children) &&\n this.props.render\n ),\n \"You should not use and in the same route; will be ignored\"\n );\n\n warning(\n !(this.props.component && this.props.render),\n \"You should not use and in the same route; will be ignored\"\n );\n };\n\n Route.prototype.componentDidUpdate = function(prevProps) {\n warning(\n !(this.props.location && !prevProps.location),\n ' elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.'\n );\n\n warning(\n !(!this.props.location && prevProps.location),\n ' elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.'\n );\n };\n}\n\nexport default Route;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport { createLocation, createPath } from \"history\";\nimport invariant from \"tiny-invariant\";\nimport warning from \"tiny-warning\";\n\nimport Router from \"./Router.js\";\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === \"/\" ? path : \"/\" + path;\n}\n\nfunction addBasename(basename, location) {\n if (!basename) return location;\n\n return {\n ...location,\n pathname: addLeadingSlash(basename) + location.pathname\n };\n}\n\nfunction stripBasename(basename, location) {\n if (!basename) return location;\n\n const base = addLeadingSlash(basename);\n\n if (location.pathname.indexOf(base) !== 0) return location;\n\n return {\n ...location,\n pathname: location.pathname.substr(base.length)\n };\n}\n\nfunction createURL(location) {\n return typeof location === \"string\" ? location : createPath(location);\n}\n\nfunction staticHandler(methodName) {\n return () => {\n invariant(false, \"You cannot %s with \", methodName);\n };\n}\n\nfunction noop() {}\n\n/**\n * The public top-level API for a \"static\" , so-called because it\n * can't actually change the current location. Instead, it just records\n * location changes in a context object. Useful mainly in testing and\n * server-rendering scenarios.\n */\nclass StaticRouter extends React.Component {\n navigateTo(location, action) {\n const { basename = \"\", context = {} } = this.props;\n context.action = action;\n context.location = addBasename(basename, createLocation(location));\n context.url = createURL(context.location);\n }\n\n handlePush = location => this.navigateTo(location, \"PUSH\");\n handleReplace = location => this.navigateTo(location, \"REPLACE\");\n handleListen = () => noop;\n handleBlock = () => noop;\n\n render() {\n const { basename = \"\", context = {}, location = \"/\", ...rest } = this.props;\n\n const history = {\n createHref: path => addLeadingSlash(basename + createURL(path)),\n action: \"POP\",\n location: stripBasename(basename, createLocation(location)),\n push: this.handlePush,\n replace: this.handleReplace,\n go: staticHandler(\"go\"),\n goBack: staticHandler(\"goBack\"),\n goForward: staticHandler(\"goForward\"),\n listen: this.handleListen,\n block: this.handleBlock\n };\n\n return ;\n }\n}\n\nif (__DEV__) {\n StaticRouter.propTypes = {\n basename: PropTypes.string,\n context: PropTypes.object,\n location: PropTypes.oneOfType([PropTypes.string, PropTypes.object])\n };\n\n StaticRouter.prototype.componentDidMount = function() {\n warning(\n !this.props.history,\n \" ignores the history prop. To use a custom history, \" +\n \"use `import { Router }` instead of `import { StaticRouter as Router }`.\"\n );\n };\n}\n\nexport default StaticRouter;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport invariant from \"tiny-invariant\";\nimport warning from \"tiny-warning\";\n\nimport RouterContext from \"./RouterContext.js\";\nimport matchPath from \"./matchPath.js\";\n\n/**\n * The public API for rendering the first that matches.\n */\nclass Switch extends React.Component {\n render() {\n return (\n \n {context => {\n invariant(context, \"You should not use outside a \");\n\n const location = this.props.location || context.location;\n\n let element, match;\n\n // We use React.Children.forEach instead of React.Children.toArray().find()\n // here because toArray adds keys to all child elements and we do not want\n // to trigger an unmount/remount for two s that render the same\n // component at different URLs.\n React.Children.forEach(this.props.children, child => {\n if (match == null && React.isValidElement(child)) {\n element = child;\n\n const path = child.props.path || child.props.from;\n\n match = path\n ? matchPath(location.pathname, { ...child.props, path })\n : context.match;\n }\n });\n\n return match\n ? React.cloneElement(element, { location, computedMatch: match })\n : null;\n }}\n \n );\n }\n}\n\nif (__DEV__) {\n Switch.propTypes = {\n children: PropTypes.node,\n location: PropTypes.object\n };\n\n Switch.prototype.componentDidUpdate = function(prevProps) {\n warning(\n !(this.props.location && !prevProps.location),\n ' elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.'\n );\n\n warning(\n !(!this.props.location && prevProps.location),\n ' elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.'\n );\n };\n}\n\nexport default Switch;\n","import React from \"react\";\nimport PropTypes from \"prop-types\";\nimport hoistStatics from \"hoist-non-react-statics\";\nimport invariant from \"tiny-invariant\";\n\nimport RouterContext from \"./RouterContext.js\";\n\n/**\n * A public higher-order component to access the imperative API\n */\nfunction withRouter(Component) {\n const displayName = `withRouter(${Component.displayName || Component.name})`;\n const C = props => {\n const { wrappedComponentRef, ...remainingProps } = props;\n\n return (\n \n {context => {\n invariant(\n context,\n `You should not use <${displayName} /> outside a `\n );\n return (\n \n );\n }}\n \n );\n };\n\n C.displayName = displayName;\n C.WrappedComponent = Component;\n\n if (__DEV__) {\n C.propTypes = {\n wrappedComponentRef: PropTypes.oneOfType([\n PropTypes.string,\n PropTypes.func,\n PropTypes.object\n ])\n };\n }\n\n return hoistStatics(C, Component);\n}\n\nexport default withRouter;\n","import React from \"react\";\nimport invariant from \"tiny-invariant\";\n\nimport RouterContext from \"./RouterContext.js\";\nimport HistoryContext from \"./HistoryContext.js\";\nimport matchPath from \"./matchPath.js\";\n\nconst useContext = React.useContext;\n\nexport function useHistory() {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useHistory()\"\n );\n }\n\n return useContext(HistoryContext);\n}\n\nexport function useLocation() {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useLocation()\"\n );\n }\n\n return useContext(RouterContext).location;\n}\n\nexport function useParams() {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useParams()\"\n );\n }\n\n const match = useContext(RouterContext).match;\n return match ? match.params : {};\n}\n\nexport function useRouteMatch(path) {\n if (__DEV__) {\n invariant(\n typeof useContext === \"function\",\n \"You must use React >= 16.8 in order to use useRouteMatch()\"\n );\n }\n\n const location = useLocation();\n const match = useContext(RouterContext).match;\n return path ? matchPath(location.pathname, path) : match;\n}\n","/**\n * This action type will be dispatched when your history\n * receives a location change.\n */\nexport var LOCATION_CHANGE = '@@router/LOCATION_CHANGE';\nexport var onLocationChanged = function onLocationChanged(location, action) {\n var isFirstRendering = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n return {\n type: LOCATION_CHANGE,\n payload: {\n location: location,\n action: action,\n isFirstRendering: isFirstRendering\n }\n };\n};\n/**\n * This action type will be dispatched by the history actions below.\n * If you're writing a middleware to watch for navigation events, be sure to\n * look for actions of this type.\n */\n\nexport var CALL_HISTORY_METHOD = '@@router/CALL_HISTORY_METHOD';\n\nvar updateLocation = function updateLocation(method) {\n return function () {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return {\n type: CALL_HISTORY_METHOD,\n payload: {\n method: method,\n args: args\n }\n };\n };\n};\n/**\n * These actions correspond to the history API.\n * The associated routerMiddleware will capture these events before they get to\n * your reducer and reissue them as the matching function on your history.\n */\n\n\nexport var push = updateLocation('push');\nexport var replace = updateLocation('replace');\nexport var go = updateLocation('go');\nexport var goBack = updateLocation('goBack');\nexport var goForward = updateLocation('goForward');\nexport var routerActions = {\n push: push,\n replace: replace,\n go: go,\n goBack: goBack,\n goForward: goForward\n};","function _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nimport { matchPath } from \"react-router\";\n\nvar createSelectors = function createSelectors(structure) {\n var getIn = structure.getIn,\n toJS = structure.toJS;\n\n var isRouter = function isRouter(value) {\n return value != null && _typeof(value) === 'object' && getIn(value, ['location']) && getIn(value, ['action']);\n };\n\n var getRouter = function getRouter(state) {\n var router = toJS(getIn(state, ['router']));\n\n if (!isRouter(router)) {\n throw 'Could not find router reducer in state tree, it must be mounted under \"router\"';\n }\n\n return router;\n };\n\n var getLocation = function getLocation(state) {\n return toJS(getIn(getRouter(state), ['location']));\n };\n\n var getAction = function getAction(state) {\n return toJS(getIn(getRouter(state), ['action']));\n };\n\n var getSearch = function getSearch(state) {\n return toJS(getIn(getRouter(state), ['location', 'search']));\n };\n\n var getHash = function getHash(state) {\n return toJS(getIn(getRouter(state), ['location', 'hash']));\n }; // It only makes sense to recalculate the `matchPath` whenever the pathname\n // of the location changes. That's why `createMatchSelector` memoizes\n // the latest result based on the location's pathname.\n\n\n var createMatchSelector = function createMatchSelector(path) {\n var lastPathname = null;\n var lastMatch = null;\n return function (state) {\n var _ref = getLocation(state) || {},\n pathname = _ref.pathname;\n\n if (pathname === lastPathname) {\n return lastMatch;\n }\n\n lastPathname = pathname;\n var match = matchPath(pathname, path);\n\n if (!match || !lastMatch || match.url !== lastMatch.url // When URL matched for nested routes, URL is the same but isExact is not.\n || match.isExact !== lastMatch.isExact) {\n lastMatch = match;\n }\n\n return lastMatch;\n };\n };\n\n return {\n getLocation: getLocation,\n getAction: getAction,\n getRouter: getRouter,\n getSearch: getSearch,\n getHash: getHash,\n createMatchSelector: createMatchSelector\n };\n};\n\nexport default createSelectors;","function _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _createSuper(Derived) { return function () { var Super = _getPrototypeOf(Derived), result; if (_isNativeReflectConstruct()) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nimport React, { PureComponent } from 'react';\nimport PropTypes from 'prop-types';\nimport { connect, ReactReduxContext } from 'react-redux';\nimport { Router } from 'react-router';\nimport isEqualWith from 'lodash.isequalwith';\nimport { onLocationChanged as _onLocationChanged } from './actions';\nimport createSelectors from './selectors';\n\nvar createConnectedRouter = function createConnectedRouter(structure) {\n var _createSelectors = createSelectors(structure),\n getLocation = _createSelectors.getLocation;\n /*\n * ConnectedRouter listens to a history object passed from props.\n * When history is changed, it dispatches action to redux store.\n * Then, store will pass props to component to render.\n * This creates uni-directional flow from history->store->router->components.\n */\n\n\n var ConnectedRouter = /*#__PURE__*/function (_PureComponent) {\n _inherits(ConnectedRouter, _PureComponent);\n\n var _super = _createSuper(ConnectedRouter);\n\n function ConnectedRouter(props) {\n var _this;\n\n _classCallCheck(this, ConnectedRouter);\n\n _this = _super.call(this, props);\n var store = props.store,\n history = props.history,\n onLocationChanged = props.onLocationChanged,\n stateCompareFunction = props.stateCompareFunction;\n _this.inTimeTravelling = false; // Subscribe to store changes to check if we are in time travelling\n\n _this.unsubscribe = store.subscribe(function () {\n // Allow time travel debugging compatibility to be turned off\n // as the detection for this (below) is error prone in apps where the\n // store may be unmounted, a navigation occurs, and then the store is re-mounted\n // during the app's lifetime. Detection could be much improved if Redux DevTools\n // simply set a global variable like `REDUX_DEVTOOLS_IS_TIME_TRAVELLING=true`.\n var isTimeTravelDebuggingAllowed = !props.noTimeTravelDebugging; // Extract store's location\n\n var _getLocation = getLocation(store.getState()),\n pathnameInStore = _getLocation.pathname,\n searchInStore = _getLocation.search,\n hashInStore = _getLocation.hash,\n stateInStore = _getLocation.state; // Extract history's location\n\n\n var _history$location = history.location,\n pathnameInHistory = _history$location.pathname,\n searchInHistory = _history$location.search,\n hashInHistory = _history$location.hash,\n stateInHistory = _history$location.state; // If we do time travelling, the location in store is changed but location in history is not changed\n\n if (isTimeTravelDebuggingAllowed && props.history.action === 'PUSH' && (pathnameInHistory !== pathnameInStore || searchInHistory !== searchInStore || hashInHistory !== hashInStore || !isEqualWith(stateInStore, stateInHistory, stateCompareFunction))) {\n _this.inTimeTravelling = true; // Update history's location to match store's location\n\n history.push({\n pathname: pathnameInStore,\n search: searchInStore,\n hash: hashInStore,\n state: stateInStore\n });\n }\n });\n\n var handleLocationChange = function handleLocationChange(location, action) {\n var isFirstRendering = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n // Dispatch onLocationChanged except when we're in time travelling\n if (!_this.inTimeTravelling) {\n onLocationChanged(location, action, isFirstRendering);\n } else {\n _this.inTimeTravelling = false;\n }\n }; // Listen to history changes\n\n\n _this.unlisten = history.listen(handleLocationChange);\n\n if (!props.noInitialPop) {\n // Dispatch a location change action for the initial location.\n // This makes it backward-compatible with react-router-redux.\n // But, we add `isFirstRendering` to `true` to prevent double-rendering.\n handleLocationChange(history.location, history.action, true);\n }\n\n return _this;\n }\n\n _createClass(ConnectedRouter, [{\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n this.unlisten();\n this.unsubscribe();\n }\n }, {\n key: \"render\",\n value: function render() {\n var _this$props = this.props,\n omitRouter = _this$props.omitRouter,\n history = _this$props.history,\n children = _this$props.children; // The `omitRouter` option is available for applications that must\n // have a Router instance higher in the component tree but still desire\n // to use connected-react-router for its Redux integration.\n\n if (omitRouter) {\n return /*#__PURE__*/React.createElement(React.Fragment, null, children);\n }\n\n return /*#__PURE__*/React.createElement(Router, {\n history: history\n }, children);\n }\n }]);\n\n return ConnectedRouter;\n }(PureComponent);\n\n ConnectedRouter.propTypes = {\n store: PropTypes.shape({\n getState: PropTypes.func.isRequired,\n subscribe: PropTypes.func.isRequired\n }).isRequired,\n history: PropTypes.shape({\n action: PropTypes.string.isRequired,\n listen: PropTypes.func.isRequired,\n location: PropTypes.object.isRequired,\n push: PropTypes.func.isRequired\n }).isRequired,\n basename: PropTypes.string,\n children: PropTypes.oneOfType([PropTypes.func, PropTypes.node]),\n onLocationChanged: PropTypes.func.isRequired,\n noInitialPop: PropTypes.bool,\n noTimeTravelDebugging: PropTypes.bool,\n stateCompareFunction: PropTypes.func,\n omitRouter: PropTypes.bool\n };\n\n var mapDispatchToProps = function mapDispatchToProps(dispatch) {\n return {\n onLocationChanged: function onLocationChanged(location, action, isFirstRendering) {\n return dispatch(_onLocationChanged(location, action, isFirstRendering));\n }\n };\n };\n\n var ConnectedRouterWithContext = function ConnectedRouterWithContext(props) {\n var Context = props.context || ReactReduxContext;\n\n if (Context == null) {\n throw 'Please upgrade to react-redux v6';\n }\n\n return /*#__PURE__*/React.createElement(Context.Consumer, null, function (_ref) {\n var store = _ref.store;\n return /*#__PURE__*/React.createElement(ConnectedRouter, _extends({\n store: store\n }, props));\n });\n };\n\n ConnectedRouterWithContext.propTypes = {\n context: PropTypes.object\n };\n return connect(null, mapDispatchToProps)(ConnectedRouterWithContext);\n};\n\nexport default createConnectedRouter;","function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }\n\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(n); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _iterableToArrayLimit(arr, i) { if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"] != null) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; }\n\nfunction _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { LOCATION_CHANGE } from './actions';\n/**\n * Adds query to location.\n * Utilises the search prop of location to construct query.\n */\n\nvar injectQuery = function injectQuery(location) {\n if (location && location.query) {\n // Don't inject query if it already exists in history\n return location;\n }\n\n var searchQuery = location && location.search;\n\n if (typeof searchQuery !== 'string' || searchQuery.length === 0) {\n return _objectSpread({}, location, {\n query: {}\n });\n } // Ignore the `?` part of the search string e.g. ?username=codejockie\n\n\n var search = searchQuery.substring(1); // Split the query string on `&` e.g. ?username=codejockie&name=Kennedy\n\n var queries = search.split('&'); // Contruct query\n\n var query = queries.reduce(function (acc, currentQuery) {\n // Split on `=`, to get key and value\n var _currentQuery$split = currentQuery.split('='),\n _currentQuery$split2 = _slicedToArray(_currentQuery$split, 2),\n queryKey = _currentQuery$split2[0],\n queryValue = _currentQuery$split2[1];\n\n return _objectSpread({}, acc, _defineProperty({}, queryKey, queryValue));\n }, {});\n return _objectSpread({}, location, {\n query: query\n });\n};\n\nvar createConnectRouter = function createConnectRouter(structure) {\n var fromJS = structure.fromJS,\n merge = structure.merge;\n\n var createRouterReducer = function createRouterReducer(history) {\n var initialRouterState = fromJS({\n location: injectQuery(history.location),\n action: history.action\n });\n /*\n * This reducer will update the state with the most recent location history\n * has transitioned to.\n */\n\n return function () {\n var state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : initialRouterState;\n\n var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},\n type = _ref.type,\n payload = _ref.payload;\n\n if (type === LOCATION_CHANGE) {\n var location = payload.location,\n action = payload.action,\n isFirstRendering = payload.isFirstRendering; // Don't update the state ref for the first rendering\n // to prevent the double-rendering issue on initilization\n\n return isFirstRendering ? state : merge(state, {\n location: fromJS(injectQuery(location)),\n action: action\n });\n }\n\n return state;\n };\n };\n\n return createRouterReducer;\n};\n\nexport default createConnectRouter;","/* Code from github.com/erikras/redux-form by Erik Rasmussen */\nvar getIn = function getIn(state, path) {\n if (!state) {\n return state;\n }\n\n var length = path.length;\n\n if (!length) {\n return undefined;\n }\n\n var result = state;\n\n for (var i = 0; i < length && !!result; ++i) {\n result = result[path[i]];\n }\n\n return result;\n};\n\nexport default getIn;","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport getIn from './getIn';\nvar structure = {\n fromJS: function fromJS(value) {\n return value;\n },\n getIn: getIn,\n merge: function merge(state, payload) {\n return _objectSpread({}, state, {}, payload);\n },\n toJS: function toJS(value) {\n return value;\n }\n};\nexport default structure;","import createConnectedRouter from \"./ConnectedRouter\";\nimport createConnectRouter from \"./reducer\";\nimport createSelectors from \"./selectors\";\nimport plainStructure from \"./structure/plain\";\nexport { LOCATION_CHANGE, CALL_HISTORY_METHOD, onLocationChanged, push, replace, go, goBack, goForward, routerActions } from \"./actions\";\nexport { default as routerMiddleware } from \"./middleware\";\nexport var ConnectedRouter = /*#__PURE__*/createConnectedRouter(plainStructure);\nexport var connectRouter = /*#__PURE__*/createConnectRouter(plainStructure);\n\nvar _createSelectors = /*#__PURE__*/createSelectors(plainStructure),\n getLocation = _createSelectors.getLocation,\n getAction = _createSelectors.getAction,\n getHash = _createSelectors.getHash,\n getRouter = _createSelectors.getRouter,\n getSearch = _createSelectors.getSearch,\n createMatchSelector = _createSelectors.createMatchSelector;\n\nexport { getLocation, getAction, getHash, getRouter, getSearch, createMatchSelector };","export default function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}","import defineProperty from \"./defineProperty.js\";\n\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n var symbols = Object.getOwnPropertySymbols(object);\n enumerableOnly && (symbols = symbols.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n })), keys.push.apply(keys, symbols);\n }\n\n return keys;\n}\n\nexport default function _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = null != arguments[i] ? arguments[i] : {};\n i % 2 ? ownKeys(Object(source), !0).forEach(function (key) {\n defineProperty(target, key, source[key]);\n }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n\n return target;\n}","import _objectSpread from '@babel/runtime/helpers/esm/objectSpread2';\n\n/**\n * Adapted from React: https://github.com/facebook/react/blob/master/packages/shared/formatProdErrorMessage.js\n *\n * Do not require this module directly! Use normal throw error calls. These messages will be replaced with error codes\n * during build.\n * @param {number} code\n */\nfunction formatProdErrorMessage(code) {\n return \"Minified Redux error #\" + code + \"; visit https://redux.js.org/Errors?code=\" + code + \" for the full message or \" + 'use the non-minified dev environment for full errors. ';\n}\n\n// Inlined version of the `symbol-observable` polyfill\nvar $$observable = (function () {\n return typeof Symbol === 'function' && Symbol.observable || '@@observable';\n})();\n\n/**\n * These are private action types reserved by Redux.\n * For any unknown actions, you must return the current state.\n * If the current state is undefined, you must return the initial state.\n * Do not reference these action types directly in your code.\n */\nvar randomString = function randomString() {\n return Math.random().toString(36).substring(7).split('').join('.');\n};\n\nvar ActionTypes = {\n INIT: \"@@redux/INIT\" + randomString(),\n REPLACE: \"@@redux/REPLACE\" + randomString(),\n PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {\n return \"@@redux/PROBE_UNKNOWN_ACTION\" + randomString();\n }\n};\n\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = obj;\n\n while (Object.getPrototypeOf(proto) !== null) {\n proto = Object.getPrototypeOf(proto);\n }\n\n return Object.getPrototypeOf(obj) === proto;\n}\n\n// Inlined / shortened version of `kindOf` from https://github.com/jonschlinkert/kind-of\nfunction miniKindOf(val) {\n if (val === void 0) return 'undefined';\n if (val === null) return 'null';\n var type = typeof val;\n\n switch (type) {\n case 'boolean':\n case 'string':\n case 'number':\n case 'symbol':\n case 'function':\n {\n return type;\n }\n }\n\n if (Array.isArray(val)) return 'array';\n if (isDate(val)) return 'date';\n if (isError(val)) return 'error';\n var constructorName = ctorName(val);\n\n switch (constructorName) {\n case 'Symbol':\n case 'Promise':\n case 'WeakMap':\n case 'WeakSet':\n case 'Map':\n case 'Set':\n return constructorName;\n } // other\n\n\n return type.slice(8, -1).toLowerCase().replace(/\\s/g, '');\n}\n\nfunction ctorName(val) {\n return typeof val.constructor === 'function' ? val.constructor.name : null;\n}\n\nfunction isError(val) {\n return val instanceof Error || typeof val.message === 'string' && val.constructor && typeof val.constructor.stackTraceLimit === 'number';\n}\n\nfunction isDate(val) {\n if (val instanceof Date) return true;\n return typeof val.toDateString === 'function' && typeof val.getDate === 'function' && typeof val.setDate === 'function';\n}\n\nfunction kindOf(val) {\n var typeOfVal = typeof val;\n\n if (process.env.NODE_ENV !== 'production') {\n typeOfVal = miniKindOf(val);\n }\n\n return typeOfVal;\n}\n\n/**\n * Creates a Redux store that holds the state tree.\n * The only way to change the data in the store is to call `dispatch()` on it.\n *\n * There should only be a single store in your app. To specify how different\n * parts of the state tree respond to actions, you may combine several reducers\n * into a single reducer function by using `combineReducers`.\n *\n * @param {Function} reducer A function that returns the next state tree, given\n * the current state tree and the action to handle.\n *\n * @param {any} [preloadedState] The initial state. You may optionally specify it\n * to hydrate the state from the server in universal apps, or to restore a\n * previously serialized user session.\n * If you use `combineReducers` to produce the root reducer function, this must be\n * an object with the same shape as `combineReducers` keys.\n *\n * @param {Function} [enhancer] The store enhancer. You may optionally specify it\n * to enhance the store with third-party capabilities such as middleware,\n * time travel, persistence, etc. The only store enhancer that ships with Redux\n * is `applyMiddleware()`.\n *\n * @returns {Store} A Redux store that lets you read the state, dispatch actions\n * and subscribe to changes.\n */\n\nfunction createStore(reducer, preloadedState, enhancer) {\n var _ref2;\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(0) : 'It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function. See https://redux.js.org/tutorials/fundamentals/part-4-store#creating-a-store-with-enhancers for an example.');\n }\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {\n enhancer = preloadedState;\n preloadedState = undefined;\n }\n\n if (typeof enhancer !== 'undefined') {\n if (typeof enhancer !== 'function') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(1) : \"Expected the enhancer to be a function. Instead, received: '\" + kindOf(enhancer) + \"'\");\n }\n\n return enhancer(createStore)(reducer, preloadedState);\n }\n\n if (typeof reducer !== 'function') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(2) : \"Expected the root reducer to be a function. Instead, received: '\" + kindOf(reducer) + \"'\");\n }\n\n var currentReducer = reducer;\n var currentState = preloadedState;\n var currentListeners = [];\n var nextListeners = currentListeners;\n var isDispatching = false;\n /**\n * This makes a shallow copy of currentListeners so we can use\n * nextListeners as a temporary list while dispatching.\n *\n * This prevents any bugs around consumers calling\n * subscribe/unsubscribe in the middle of a dispatch.\n */\n\n function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }\n /**\n * Reads the state tree managed by the store.\n *\n * @returns {any} The current state tree of your application.\n */\n\n\n function getState() {\n if (isDispatching) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(3) : 'You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');\n }\n\n return currentState;\n }\n /**\n * Adds a change listener. It will be called any time an action is dispatched,\n * and some part of the state tree may potentially have changed. You may then\n * call `getState()` to read the current state tree inside the callback.\n *\n * You may call `dispatch()` from a change listener, with the following\n * caveats:\n *\n * 1. The subscriptions are snapshotted just before every `dispatch()` call.\n * If you subscribe or unsubscribe while the listeners are being invoked, this\n * will not have any effect on the `dispatch()` that is currently in progress.\n * However, the next `dispatch()` call, whether nested or not, will use a more\n * recent snapshot of the subscription list.\n *\n * 2. The listener should not expect to see all state changes, as the state\n * might have been updated multiple times during a nested `dispatch()` before\n * the listener is called. It is, however, guaranteed that all subscribers\n * registered before the `dispatch()` started will be called with the latest\n * state by the time it exits.\n *\n * @param {Function} listener A callback to be invoked on every dispatch.\n * @returns {Function} A function to remove this change listener.\n */\n\n\n function subscribe(listener) {\n if (typeof listener !== 'function') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(4) : \"Expected the listener to be a function. Instead, received: '\" + kindOf(listener) + \"'\");\n }\n\n if (isDispatching) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(5) : 'You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api/store#subscribelistener for more details.');\n }\n\n var isSubscribed = true;\n ensureCanMutateNextListeners();\n nextListeners.push(listener);\n return function unsubscribe() {\n if (!isSubscribed) {\n return;\n }\n\n if (isDispatching) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(6) : 'You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api/store#subscribelistener for more details.');\n }\n\n isSubscribed = false;\n ensureCanMutateNextListeners();\n var index = nextListeners.indexOf(listener);\n nextListeners.splice(index, 1);\n currentListeners = null;\n };\n }\n /**\n * Dispatches an action. It is the only way to trigger a state change.\n *\n * The `reducer` function, used to create the store, will be called with the\n * current state tree and the given `action`. Its return value will\n * be considered the **next** state of the tree, and the change listeners\n * will be notified.\n *\n * The base implementation only supports plain object actions. If you want to\n * dispatch a Promise, an Observable, a thunk, or something else, you need to\n * wrap your store creating function into the corresponding middleware. For\n * example, see the documentation for the `redux-thunk` package. Even the\n * middleware will eventually dispatch plain object actions using this method.\n *\n * @param {Object} action A plain object representing “what changed”. It is\n * a good idea to keep actions serializable so you can record and replay user\n * sessions, or use the time travelling `redux-devtools`. An action must have\n * a `type` property which may not be `undefined`. It is a good idea to use\n * string constants for action types.\n *\n * @returns {Object} For convenience, the same action object you dispatched.\n *\n * Note that, if you use a custom middleware, it may wrap `dispatch()` to\n * return something else (for example, a Promise you can await).\n */\n\n\n function dispatch(action) {\n if (!isPlainObject(action)) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(7) : \"Actions must be plain objects. Instead, the actual type was: '\" + kindOf(action) + \"'. You may need to add middleware to your store setup to handle dispatching other values, such as 'redux-thunk' to handle dispatching functions. See https://redux.js.org/tutorials/fundamentals/part-4-store#middleware and https://redux.js.org/tutorials/fundamentals/part-6-async-logic#using-the-redux-thunk-middleware for examples.\");\n }\n\n if (typeof action.type === 'undefined') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(8) : 'Actions may not have an undefined \"type\" property. You may have misspelled an action type string constant.');\n }\n\n if (isDispatching) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(9) : 'Reducers may not dispatch actions.');\n }\n\n try {\n isDispatching = true;\n currentState = currentReducer(currentState, action);\n } finally {\n isDispatching = false;\n }\n\n var listeners = currentListeners = nextListeners;\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n listener();\n }\n\n return action;\n }\n /**\n * Replaces the reducer currently used by the store to calculate the state.\n *\n * You might need this if your app implements code splitting and you want to\n * load some of the reducers dynamically. You might also need this if you\n * implement a hot reloading mechanism for Redux.\n *\n * @param {Function} nextReducer The reducer for the store to use instead.\n * @returns {void}\n */\n\n\n function replaceReducer(nextReducer) {\n if (typeof nextReducer !== 'function') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(10) : \"Expected the nextReducer to be a function. Instead, received: '\" + kindOf(nextReducer));\n }\n\n currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT.\n // Any reducers that existed in both the new and old rootReducer\n // will receive the previous state. This effectively populates\n // the new state tree with any relevant data from the old one.\n\n dispatch({\n type: ActionTypes.REPLACE\n });\n }\n /**\n * Interoperability point for observable/reactive libraries.\n * @returns {observable} A minimal observable of state changes.\n * For more information, see the observable proposal:\n * https://github.com/tc39/proposal-observable\n */\n\n\n function observable() {\n var _ref;\n\n var outerSubscribe = subscribe;\n return _ref = {\n /**\n * The minimal observable subscription method.\n * @param {Object} observer Any object that can be used as an observer.\n * The observer object should have a `next` method.\n * @returns {subscription} An object with an `unsubscribe` method that can\n * be used to unsubscribe the observable from the store, and prevent further\n * emission of values from the observable.\n */\n subscribe: function subscribe(observer) {\n if (typeof observer !== 'object' || observer === null) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(11) : \"Expected the observer to be an object. Instead, received: '\" + kindOf(observer) + \"'\");\n }\n\n function observeState() {\n if (observer.next) {\n observer.next(getState());\n }\n }\n\n observeState();\n var unsubscribe = outerSubscribe(observeState);\n return {\n unsubscribe: unsubscribe\n };\n }\n }, _ref[$$observable] = function () {\n return this;\n }, _ref;\n } // When a store is created, an \"INIT\" action is dispatched so that every\n // reducer returns their initial state. This effectively populates\n // the initial state tree.\n\n\n dispatch({\n type: ActionTypes.INIT\n });\n return _ref2 = {\n dispatch: dispatch,\n subscribe: subscribe,\n getState: getState,\n replaceReducer: replaceReducer\n }, _ref2[$$observable] = observable, _ref2;\n}\n\n/**\n * Prints a warning in the console if it exists.\n *\n * @param {String} message The warning message.\n * @returns {void}\n */\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n } catch (e) {} // eslint-disable-line no-empty\n\n}\n\nfunction getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {\n var reducerKeys = Object.keys(reducers);\n var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';\n\n if (reducerKeys.length === 0) {\n return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';\n }\n\n if (!isPlainObject(inputState)) {\n return \"The \" + argumentName + \" has unexpected type of \\\"\" + kindOf(inputState) + \"\\\". Expected argument to be an object with the following \" + (\"keys: \\\"\" + reducerKeys.join('\", \"') + \"\\\"\");\n }\n\n var unexpectedKeys = Object.keys(inputState).filter(function (key) {\n return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];\n });\n unexpectedKeys.forEach(function (key) {\n unexpectedKeyCache[key] = true;\n });\n if (action && action.type === ActionTypes.REPLACE) return;\n\n if (unexpectedKeys.length > 0) {\n return \"Unexpected \" + (unexpectedKeys.length > 1 ? 'keys' : 'key') + \" \" + (\"\\\"\" + unexpectedKeys.join('\", \"') + \"\\\" found in \" + argumentName + \". \") + \"Expected to find one of the known reducer keys instead: \" + (\"\\\"\" + reducerKeys.join('\", \"') + \"\\\". Unexpected keys will be ignored.\");\n }\n}\n\nfunction assertReducerShape(reducers) {\n Object.keys(reducers).forEach(function (key) {\n var reducer = reducers[key];\n var initialState = reducer(undefined, {\n type: ActionTypes.INIT\n });\n\n if (typeof initialState === 'undefined') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(12) : \"The slice reducer for key \\\"\" + key + \"\\\" returned undefined during initialization. \" + \"If the state passed to the reducer is undefined, you must \" + \"explicitly return the initial state. The initial state may \" + \"not be undefined. If you don't want to set a value for this reducer, \" + \"you can use null instead of undefined.\");\n }\n\n if (typeof reducer(undefined, {\n type: ActionTypes.PROBE_UNKNOWN_ACTION()\n }) === 'undefined') {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(13) : \"The slice reducer for key \\\"\" + key + \"\\\" returned undefined when probed with a random type. \" + (\"Don't try to handle '\" + ActionTypes.INIT + \"' or other actions in \\\"redux/*\\\" \") + \"namespace. They are considered private. Instead, you must return the \" + \"current state for any unknown actions, unless it is undefined, \" + \"in which case you must return the initial state, regardless of the \" + \"action type. The initial state may not be undefined, but can be null.\");\n }\n });\n}\n/**\n * Turns an object whose values are different reducer functions, into a single\n * reducer function. It will call every child reducer, and gather their results\n * into a single state object, whose keys correspond to the keys of the passed\n * reducer functions.\n *\n * @param {Object} reducers An object whose values correspond to different\n * reducer functions that need to be combined into one. One handy way to obtain\n * it is to use ES6 `import * as reducers` syntax. The reducers may never return\n * undefined for any action. Instead, they should return their initial state\n * if the state passed to them was undefined, and the current state for any\n * unrecognized action.\n *\n * @returns {Function} A reducer function that invokes every reducer inside the\n * passed object, and builds a state object with the same shape.\n */\n\n\nfunction combineReducers(reducers) {\n var reducerKeys = Object.keys(reducers);\n var finalReducers = {};\n\n for (var i = 0; i < reducerKeys.length; i++) {\n var key = reducerKeys[i];\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof reducers[key] === 'undefined') {\n warning(\"No reducer provided for key \\\"\" + key + \"\\\"\");\n }\n }\n\n if (typeof reducers[key] === 'function') {\n finalReducers[key] = reducers[key];\n }\n }\n\n var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same\n // keys multiple times.\n\n var unexpectedKeyCache;\n\n if (process.env.NODE_ENV !== 'production') {\n unexpectedKeyCache = {};\n }\n\n var shapeAssertionError;\n\n try {\n assertReducerShape(finalReducers);\n } catch (e) {\n shapeAssertionError = e;\n }\n\n return function combination(state, action) {\n if (state === void 0) {\n state = {};\n }\n\n if (shapeAssertionError) {\n throw shapeAssertionError;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);\n\n if (warningMessage) {\n warning(warningMessage);\n }\n }\n\n var hasChanged = false;\n var nextState = {};\n\n for (var _i = 0; _i < finalReducerKeys.length; _i++) {\n var _key = finalReducerKeys[_i];\n var reducer = finalReducers[_key];\n var previousStateForKey = state[_key];\n var nextStateForKey = reducer(previousStateForKey, action);\n\n if (typeof nextStateForKey === 'undefined') {\n var actionType = action && action.type;\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(14) : \"When called with an action of type \" + (actionType ? \"\\\"\" + String(actionType) + \"\\\"\" : '(unknown type)') + \", the slice reducer for key \\\"\" + _key + \"\\\" returned undefined. \" + \"To ignore an action, you must explicitly return the previous state. \" + \"If you want this reducer to hold no value, you can return null instead of undefined.\");\n }\n\n nextState[_key] = nextStateForKey;\n hasChanged = hasChanged || nextStateForKey !== previousStateForKey;\n }\n\n hasChanged = hasChanged || finalReducerKeys.length !== Object.keys(state).length;\n return hasChanged ? nextState : state;\n };\n}\n\nfunction bindActionCreator(actionCreator, dispatch) {\n return function () {\n return dispatch(actionCreator.apply(this, arguments));\n };\n}\n/**\n * Turns an object whose values are action creators, into an object with the\n * same keys, but with every function wrapped into a `dispatch` call so they\n * may be invoked directly. This is just a convenience method, as you can call\n * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.\n *\n * For convenience, you can also pass an action creator as the first argument,\n * and get a dispatch wrapped function in return.\n *\n * @param {Function|Object} actionCreators An object whose values are action\n * creator functions. One handy way to obtain it is to use ES6 `import * as`\n * syntax. You may also pass a single function.\n *\n * @param {Function} dispatch The `dispatch` function available on your Redux\n * store.\n *\n * @returns {Function|Object} The object mimicking the original object, but with\n * every action creator wrapped into the `dispatch` call. If you passed a\n * function as `actionCreators`, the return value will also be a single\n * function.\n */\n\n\nfunction bindActionCreators(actionCreators, dispatch) {\n if (typeof actionCreators === 'function') {\n return bindActionCreator(actionCreators, dispatch);\n }\n\n if (typeof actionCreators !== 'object' || actionCreators === null) {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(16) : \"bindActionCreators expected an object or a function, but instead received: '\" + kindOf(actionCreators) + \"'. \" + \"Did you write \\\"import ActionCreators from\\\" instead of \\\"import * as ActionCreators from\\\"?\");\n }\n\n var boundActionCreators = {};\n\n for (var key in actionCreators) {\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);\n }\n }\n\n return boundActionCreators;\n}\n\n/**\n * Composes single-argument functions from right to left. The rightmost\n * function can take multiple arguments as it provides the signature for\n * the resulting composite function.\n *\n * @param {...Function} funcs The functions to compose.\n * @returns {Function} A function obtained by composing the argument functions\n * from right to left. For example, compose(f, g, h) is identical to doing\n * (...args) => f(g(h(...args))).\n */\nfunction compose() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n if (funcs.length === 0) {\n return function (arg) {\n return arg;\n };\n }\n\n if (funcs.length === 1) {\n return funcs[0];\n }\n\n return funcs.reduce(function (a, b) {\n return function () {\n return a(b.apply(void 0, arguments));\n };\n });\n}\n\n/**\n * Creates a store enhancer that applies middleware to the dispatch method\n * of the Redux store. This is handy for a variety of tasks, such as expressing\n * asynchronous actions in a concise manner, or logging every action payload.\n *\n * See `redux-thunk` package as an example of the Redux middleware.\n *\n * Because middleware is potentially asynchronous, this should be the first\n * store enhancer in the composition chain.\n *\n * Note that each middleware will be given the `dispatch` and `getState` functions\n * as named arguments.\n *\n * @param {...Function} middlewares The middleware chain to be applied.\n * @returns {Function} A store enhancer applying the middleware.\n */\n\nfunction applyMiddleware() {\n for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {\n middlewares[_key] = arguments[_key];\n }\n\n return function (createStore) {\n return function () {\n var store = createStore.apply(void 0, arguments);\n\n var _dispatch = function dispatch() {\n throw new Error(process.env.NODE_ENV === \"production\" ? formatProdErrorMessage(15) : 'Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.');\n };\n\n var middlewareAPI = {\n getState: store.getState,\n dispatch: function dispatch() {\n return _dispatch.apply(void 0, arguments);\n }\n };\n var chain = middlewares.map(function (middleware) {\n return middleware(middlewareAPI);\n });\n _dispatch = compose.apply(void 0, chain)(store.dispatch);\n return _objectSpread(_objectSpread({}, store), {}, {\n dispatch: _dispatch\n });\n };\n };\n}\n\n/*\n * This is a dummy function to check if the function name has been altered by minification.\n * If the function has been minified and NODE_ENV !== 'production', warn the user.\n */\n\nfunction isCrushed() {}\n\nif (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {\n warning('You are currently using minified code outside of NODE_ENV === \"production\". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.');\n}\n\nexport { ActionTypes as __DO_NOT_USE__ActionTypes, applyMiddleware, bindActionCreators, combineReducers, compose, createStore };\n","/** A function that accepts a potential \"extra argument\" value to be injected later,\r\n * and returns an instance of the thunk middleware that uses that value\r\n */\nfunction createThunkMiddleware(extraArgument) {\n // Standard Redux middleware definition pattern:\n // See: https://redux.js.org/tutorials/fundamentals/part-4-store#writing-custom-middleware\n var middleware = function middleware(_ref) {\n var dispatch = _ref.dispatch,\n getState = _ref.getState;\n return function (next) {\n return function (action) {\n // The thunk middleware looks for any functions that were passed to `store.dispatch`.\n // If this \"action\" is really a function, call it and return the result.\n if (typeof action === 'function') {\n // Inject the store's `dispatch` and `getState` methods, as well as any \"extra arg\"\n return action(dispatch, getState, extraArgument);\n } // Otherwise, pass the action down the middleware chain as usual\n\n\n return next(action);\n };\n };\n };\n\n return middleware;\n}\n\nvar thunk = createThunkMiddleware(); // Attach the factory function so users can create a customized version\n// with whatever \"extra arg\" they want to inject into their thunks\n\nthunk.withExtraArgument = createThunkMiddleware;\nexport default thunk;","function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(n); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nimport { CALL_HISTORY_METHOD } from './actions';\n/**\n * This middleware captures CALL_HISTORY_METHOD actions to redirect to the\n * provided history object. This will prevent these actions from reaching your\n * reducer or any middleware that comes after this one.\n */\n\nvar routerMiddleware = function routerMiddleware(history) {\n return function (store) {\n return function (next) {\n return function (action) {\n // eslint-disable-line no-unused-vars\n if (action.type !== CALL_HISTORY_METHOD) {\n return next(action);\n }\n\n var _action$payload = action.payload,\n method = _action$payload.method,\n args = _action$payload.args;\n history[method].apply(history, _toConsumableArray(args));\n };\n };\n };\n};\n\nexport default routerMiddleware;","const errors = {\n\t0: \"Illegal state\",\n\t1: \"Immer drafts cannot have computed properties\",\n\t2: \"This object has been frozen and should not be mutated\",\n\t3(data: any) {\n\t\treturn (\n\t\t\t\"Cannot use a proxy that has been revoked. Did you pass an object from inside an immer function to an async process? \" +\n\t\t\tdata\n\t\t)\n\t},\n\t4: \"An immer producer returned a new value *and* modified its draft. Either return a new value *or* modify the draft.\",\n\t5: \"Immer forbids circular references\",\n\t6: \"The first or second argument to `produce` must be a function\",\n\t7: \"The third argument to `produce` must be a function or undefined\",\n\t8: \"First argument to `createDraft` must be a plain object, an array, or an immerable object\",\n\t9: \"First argument to `finishDraft` must be a draft returned by `createDraft`\",\n\t10: \"The given draft is already finalized\",\n\t11: \"Object.defineProperty() cannot be used on an Immer draft\",\n\t12: \"Object.setPrototypeOf() cannot be used on an Immer draft\",\n\t13: \"Immer only supports deleting array indices\",\n\t14: \"Immer only supports setting array indices and the 'length' property\",\n\t15(path: string) {\n\t\treturn \"Cannot apply patch, path doesn't resolve: \" + path\n\t},\n\t16: 'Sets cannot have \"replace\" patches.',\n\t17(op: string) {\n\t\treturn \"Unsupported patch operation: \" + op\n\t},\n\t18(plugin: string) {\n\t\treturn `The plugin for '${plugin}' has not been loaded into Immer. To enable the plugin, import and call \\`enable${plugin}()\\` when initializing your application.`\n\t},\n\t20: \"Cannot use proxies if Proxy, Proxy.revocable or Reflect are not available\",\n\t21(thing: string) {\n\t\treturn `produce can only be called on things that are draftable: plain objects, arrays, Map, Set or classes that are marked with '[immerable]: true'. Got '${thing}'`\n\t},\n\t22(thing: string) {\n\t\treturn `'current' expects a draft, got: ${thing}`\n\t},\n\t23(thing: string) {\n\t\treturn `'original' expects a draft, got: ${thing}`\n\t},\n\t24: \"Patching reserved attributes like __proto__, prototype and constructor is not allowed\"\n} as const\n\nexport function die(error: keyof typeof errors, ...args: any[]): never {\n\tif (__DEV__) {\n\t\tconst e = errors[error]\n\t\tconst msg = !e\n\t\t\t? \"unknown error nr: \" + error\n\t\t\t: typeof e === \"function\"\n\t\t\t? e.apply(null, args as any)\n\t\t\t: e\n\t\tthrow new Error(`[Immer] ${msg}`)\n\t}\n\tthrow new Error(\n\t\t`[Immer] minified error nr: ${error}${\n\t\t\targs.length ? \" \" + args.map(s => `'${s}'`).join(\",\") : \"\"\n\t\t}. Find the full error at: https://bit.ly/3cXEKWf`\n\t)\n}\n","import {\n\tDRAFT_STATE,\n\tDRAFTABLE,\n\thasSet,\n\tObjectish,\n\tDrafted,\n\tAnyObject,\n\tAnyMap,\n\tAnySet,\n\tImmerState,\n\thasMap,\n\tArchtype,\n\tdie\n} from \"../internal\"\n\n/** Returns true if the given value is an Immer draft */\n/*#__PURE__*/\nexport function isDraft(value: any): boolean {\n\treturn !!value && !!value[DRAFT_STATE]\n}\n\n/** Returns true if the given value can be drafted by Immer */\n/*#__PURE__*/\nexport function isDraftable(value: any): boolean {\n\tif (!value) return false\n\treturn (\n\t\tisPlainObject(value) ||\n\t\tArray.isArray(value) ||\n\t\t!!value[DRAFTABLE] ||\n\t\t!!value.constructor[DRAFTABLE] ||\n\t\tisMap(value) ||\n\t\tisSet(value)\n\t)\n}\n\nconst objectCtorString = Object.prototype.constructor.toString()\n/*#__PURE__*/\nexport function isPlainObject(value: any): boolean {\n\tif (!value || typeof value !== \"object\") return false\n\tconst proto = Object.getPrototypeOf(value)\n\tif (proto === null) {\n\t\treturn true\n\t}\n\tconst Ctor =\n\t\tObject.hasOwnProperty.call(proto, \"constructor\") && proto.constructor\n\n\tif (Ctor === Object) return true\n\n\treturn (\n\t\ttypeof Ctor == \"function\" &&\n\t\tFunction.toString.call(Ctor) === objectCtorString\n\t)\n}\n\n/** Get the underlying object that is represented by the given draft */\n/*#__PURE__*/\nexport function original(value: T): T | undefined\nexport function original(value: Drafted): any {\n\tif (!isDraft(value)) die(23, value)\n\treturn value[DRAFT_STATE].base_\n}\n\n/*#__PURE__*/\nexport const ownKeys: (target: AnyObject) => PropertyKey[] =\n\ttypeof Reflect !== \"undefined\" && Reflect.ownKeys\n\t\t? Reflect.ownKeys\n\t\t: typeof Object.getOwnPropertySymbols !== \"undefined\"\n\t\t? obj =>\n\t\t\t\tObject.getOwnPropertyNames(obj).concat(\n\t\t\t\t\tObject.getOwnPropertySymbols(obj) as any\n\t\t\t\t)\n\t\t: /* istanbul ignore next */ Object.getOwnPropertyNames\n\nexport const getOwnPropertyDescriptors =\n\tObject.getOwnPropertyDescriptors ||\n\tfunction getOwnPropertyDescriptors(target: any) {\n\t\t// Polyfill needed for Hermes and IE, see https://github.com/facebook/hermes/issues/274\n\t\tconst res: any = {}\n\t\townKeys(target).forEach(key => {\n\t\t\tres[key] = Object.getOwnPropertyDescriptor(target, key)\n\t\t})\n\t\treturn res\n\t}\n\nexport function each(\n\tobj: T,\n\titer: (key: string | number, value: any, source: T) => void,\n\tenumerableOnly?: boolean\n): void\nexport function each(obj: any, iter: any, enumerableOnly = false) {\n\tif (getArchtype(obj) === Archtype.Object) {\n\t\t;(enumerableOnly ? Object.keys : ownKeys)(obj).forEach(key => {\n\t\t\tif (!enumerableOnly || typeof key !== \"symbol\") iter(key, obj[key], obj)\n\t\t})\n\t} else {\n\t\tobj.forEach((entry: any, index: any) => iter(index, entry, obj))\n\t}\n}\n\n/*#__PURE__*/\nexport function getArchtype(thing: any): Archtype {\n\t/* istanbul ignore next */\n\tconst state: undefined | ImmerState = thing[DRAFT_STATE]\n\treturn state\n\t\t? state.type_ > 3\n\t\t\t? state.type_ - 4 // cause Object and Array map back from 4 and 5\n\t\t\t: (state.type_ as any) // others are the same\n\t\t: Array.isArray(thing)\n\t\t? Archtype.Array\n\t\t: isMap(thing)\n\t\t? Archtype.Map\n\t\t: isSet(thing)\n\t\t? Archtype.Set\n\t\t: Archtype.Object\n}\n\n/*#__PURE__*/\nexport function has(thing: any, prop: PropertyKey): boolean {\n\treturn getArchtype(thing) === Archtype.Map\n\t\t? thing.has(prop)\n\t\t: Object.prototype.hasOwnProperty.call(thing, prop)\n}\n\n/*#__PURE__*/\nexport function get(thing: AnyMap | AnyObject, prop: PropertyKey): any {\n\t// @ts-ignore\n\treturn getArchtype(thing) === Archtype.Map ? thing.get(prop) : thing[prop]\n}\n\n/*#__PURE__*/\nexport function set(thing: any, propOrOldValue: PropertyKey, value: any) {\n\tconst t = getArchtype(thing)\n\tif (t === Archtype.Map) thing.set(propOrOldValue, value)\n\telse if (t === Archtype.Set) {\n\t\tthing.delete(propOrOldValue)\n\t\tthing.add(value)\n\t} else thing[propOrOldValue] = value\n}\n\n/*#__PURE__*/\nexport function is(x: any, y: any): boolean {\n\t// From: https://github.com/facebook/fbjs/blob/c69904a511b900266935168223063dd8772dfc40/packages/fbjs/src/core/shallowEqual.js\n\tif (x === y) {\n\t\treturn x !== 0 || 1 / x === 1 / y\n\t} else {\n\t\treturn x !== x && y !== y\n\t}\n}\n\n/*#__PURE__*/\nexport function isMap(target: any): target is AnyMap {\n\treturn hasMap && target instanceof Map\n}\n\n/*#__PURE__*/\nexport function isSet(target: any): target is AnySet {\n\treturn hasSet && target instanceof Set\n}\n/*#__PURE__*/\nexport function latest(state: ImmerState): any {\n\treturn state.copy_ || state.base_\n}\n\n/*#__PURE__*/\nexport function shallowCopy(base: any) {\n\tif (Array.isArray(base)) return Array.prototype.slice.call(base)\n\tconst descriptors = getOwnPropertyDescriptors(base)\n\tdelete descriptors[DRAFT_STATE as any]\n\tlet keys = ownKeys(descriptors)\n\tfor (let i = 0; i < keys.length; i++) {\n\t\tconst key: any = keys[i]\n\t\tconst desc = descriptors[key]\n\t\tif (desc.writable === false) {\n\t\t\tdesc.writable = true\n\t\t\tdesc.configurable = true\n\t\t}\n\t\t// like object.assign, we will read any _own_, get/set accessors. This helps in dealing\n\t\t// with libraries that trap values, like mobx or vue\n\t\t// unlike object.assign, non-enumerables will be copied as well\n\t\tif (desc.get || desc.set)\n\t\t\tdescriptors[key] = {\n\t\t\t\tconfigurable: true,\n\t\t\t\twritable: true, // could live with !!desc.set as well here...\n\t\t\t\tenumerable: desc.enumerable,\n\t\t\t\tvalue: base[key]\n\t\t\t}\n\t}\n\treturn Object.create(Object.getPrototypeOf(base), descriptors)\n}\n\n/**\n * Freezes draftable objects. Returns the original object.\n * By default freezes shallowly, but if the second argument is `true` it will freeze recursively.\n *\n * @param obj\n * @param deep\n */\nexport function freeze(obj: T, deep?: boolean): T\nexport function freeze(obj: any, deep: boolean = false): T {\n\tif (isFrozen(obj) || isDraft(obj) || !isDraftable(obj)) return obj\n\tif (getArchtype(obj) > 1 /* Map or Set */) {\n\t\tobj.set = obj.add = obj.clear = obj.delete = dontMutateFrozenCollections as any\n\t}\n\tObject.freeze(obj)\n\tif (deep) each(obj, (key, value) => freeze(value, true), true)\n\treturn obj\n}\n\nfunction dontMutateFrozenCollections() {\n\tdie(2)\n}\n\nexport function isFrozen(obj: any): boolean {\n\tif (obj == null || typeof obj !== \"object\") return true\n\t// See #600, IE dies on non-objects in Object.isFrozen\n\treturn Object.isFrozen(obj)\n}\n","import {\n\tImmerState,\n\tPatch,\n\tImmerScope,\n\tDrafted,\n\tAnyObject,\n\tImmerBaseState,\n\tAnyMap,\n\tAnySet,\n\tProxyType,\n\tdie\n} from \"../internal\"\n\n/** Plugin utilities */\nconst plugins: {\n\tPatches?: {\n\t\tgeneratePatches_(\n\t\t\tstate: ImmerState,\n\t\t\tbasePath: PatchPath,\n\t\t\tpatches: Patch[],\n\t\t\tinversePatches: Patch[]\n\t\t): void\n\t\tgenerateReplacementPatches_(\n\t\t\tbase: any,\n\t\t\treplacement: any,\n\t\t\tpatches: Patch[],\n\t\t\tinversePatches: Patch[]\n\t\t): void\n\t\tapplyPatches_(draft: T, patches: Patch[]): T\n\t}\n\tES5?: {\n\t\twillFinalizeES5_(scope: ImmerScope, result: any, isReplaced: boolean): void\n\t\tcreateES5Proxy_(\n\t\t\tbase: T,\n\t\t\tparent?: ImmerState\n\t\t): Drafted\n\t\thasChanges_(state: ES5ArrayState | ES5ObjectState): boolean\n\t}\n\tMapSet?: {\n\t\tproxyMap_(target: T, parent?: ImmerState): T\n\t\tproxySet_(target: T, parent?: ImmerState): T\n\t}\n} = {}\n\ntype Plugins = typeof plugins\n\nexport function getPlugin(\n\tpluginKey: K\n): Exclude {\n\tconst plugin = plugins[pluginKey]\n\tif (!plugin) {\n\t\tdie(18, pluginKey)\n\t}\n\t// @ts-ignore\n\treturn plugin\n}\n\nexport function loadPlugin(\n\tpluginKey: K,\n\timplementation: Plugins[K]\n): void {\n\tif (!plugins[pluginKey]) plugins[pluginKey] = implementation\n}\n\n/** ES5 Plugin */\n\ninterface ES5BaseState extends ImmerBaseState {\n\tassigned_: {[key: string]: any}\n\tparent_?: ImmerState\n\trevoked_: boolean\n}\n\nexport interface ES5ObjectState extends ES5BaseState {\n\ttype_: ProxyType.ES5Object\n\tdraft_: Drafted\n\tbase_: AnyObject\n\tcopy_: AnyObject | null\n}\n\nexport interface ES5ArrayState extends ES5BaseState {\n\ttype_: ProxyType.ES5Array\n\tdraft_: Drafted\n\tbase_: any\n\tcopy_: any\n}\n\n/** Map / Set plugin */\n\nexport interface MapState extends ImmerBaseState {\n\ttype_: ProxyType.Map\n\tcopy_: AnyMap | undefined\n\tassigned_: Map | undefined\n\tbase_: AnyMap\n\trevoked_: boolean\n\tdraft_: Drafted\n}\n\nexport interface SetState extends ImmerBaseState {\n\ttype_: ProxyType.Set\n\tcopy_: AnySet | undefined\n\tbase_: AnySet\n\tdrafts_: Map // maps the original value to the draft value in the new set\n\trevoked_: boolean\n\tdraft_: Drafted\n}\n\n/** Patches plugin */\n\nexport type PatchPath = (string | number)[]\n","import {\n\tPatch,\n\tPatchListener,\n\tDrafted,\n\tImmer,\n\tDRAFT_STATE,\n\tImmerState,\n\tProxyType,\n\tgetPlugin\n} from \"../internal\"\nimport {die} from \"../utils/errors\"\n\n/** Each scope represents a `produce` call. */\n\nexport interface ImmerScope {\n\tpatches_?: Patch[]\n\tinversePatches_?: Patch[]\n\tcanAutoFreeze_: boolean\n\tdrafts_: any[]\n\tparent_?: ImmerScope\n\tpatchListener_?: PatchListener\n\timmer_: Immer\n\tunfinalizedDrafts_: number\n}\n\nlet currentScope: ImmerScope | undefined\n\nexport function getCurrentScope() {\n\tif (__DEV__ && !currentScope) die(0)\n\treturn currentScope!\n}\n\nfunction createScope(\n\tparent_: ImmerScope | undefined,\n\timmer_: Immer\n): ImmerScope {\n\treturn {\n\t\tdrafts_: [],\n\t\tparent_,\n\t\timmer_,\n\t\t// Whenever the modified draft contains a draft from another scope, we\n\t\t// need to prevent auto-freezing so the unowned draft can be finalized.\n\t\tcanAutoFreeze_: true,\n\t\tunfinalizedDrafts_: 0\n\t}\n}\n\nexport function usePatchesInScope(\n\tscope: ImmerScope,\n\tpatchListener?: PatchListener\n) {\n\tif (patchListener) {\n\t\tgetPlugin(\"Patches\") // assert we have the plugin\n\t\tscope.patches_ = []\n\t\tscope.inversePatches_ = []\n\t\tscope.patchListener_ = patchListener\n\t}\n}\n\nexport function revokeScope(scope: ImmerScope) {\n\tleaveScope(scope)\n\tscope.drafts_.forEach(revokeDraft)\n\t// @ts-ignore\n\tscope.drafts_ = null\n}\n\nexport function leaveScope(scope: ImmerScope) {\n\tif (scope === currentScope) {\n\t\tcurrentScope = scope.parent_\n\t}\n}\n\nexport function enterScope(immer: Immer) {\n\treturn (currentScope = createScope(currentScope, immer))\n}\n\nfunction revokeDraft(draft: Drafted) {\n\tconst state: ImmerState = draft[DRAFT_STATE]\n\tif (\n\t\tstate.type_ === ProxyType.ProxyObject ||\n\t\tstate.type_ === ProxyType.ProxyArray\n\t)\n\t\tstate.revoke_()\n\telse state.revoked_ = true\n}\n","import {\n\tImmerScope,\n\tDRAFT_STATE,\n\tisDraftable,\n\tNOTHING,\n\tPatchPath,\n\teach,\n\thas,\n\tfreeze,\n\tImmerState,\n\tisDraft,\n\tSetState,\n\tset,\n\tProxyType,\n\tgetPlugin,\n\tdie,\n\trevokeScope,\n\tisFrozen,\n\tshallowCopy\n} from \"../internal\"\n\nexport function processResult(result: any, scope: ImmerScope) {\n\tscope.unfinalizedDrafts_ = scope.drafts_.length\n\tconst baseDraft = scope.drafts_![0]\n\tconst isReplaced = result !== undefined && result !== baseDraft\n\tif (!scope.immer_.useProxies_)\n\t\tgetPlugin(\"ES5\").willFinalizeES5_(scope, result, isReplaced)\n\tif (isReplaced) {\n\t\tif (baseDraft[DRAFT_STATE].modified_) {\n\t\t\trevokeScope(scope)\n\t\t\tdie(4)\n\t\t}\n\t\tif (isDraftable(result)) {\n\t\t\t// Finalize the result in case it contains (or is) a subset of the draft.\n\t\t\tresult = finalize(scope, result)\n\t\t\tif (!scope.parent_) maybeFreeze(scope, result)\n\t\t}\n\t\tif (scope.patches_) {\n\t\t\tgetPlugin(\"Patches\").generateReplacementPatches_(\n\t\t\t\tbaseDraft[DRAFT_STATE].base_,\n\t\t\t\tresult,\n\t\t\t\tscope.patches_,\n\t\t\t\tscope.inversePatches_!\n\t\t\t)\n\t\t}\n\t} else {\n\t\t// Finalize the base draft.\n\t\tresult = finalize(scope, baseDraft, [])\n\t}\n\trevokeScope(scope)\n\tif (scope.patches_) {\n\t\tscope.patchListener_!(scope.patches_, scope.inversePatches_!)\n\t}\n\treturn result !== NOTHING ? result : undefined\n}\n\nfunction finalize(rootScope: ImmerScope, value: any, path?: PatchPath) {\n\t// Don't recurse in tho recursive data structures\n\tif (isFrozen(value)) return value\n\n\tconst state: ImmerState = value[DRAFT_STATE]\n\t// A plain object, might need freezing, might contain drafts\n\tif (!state) {\n\t\teach(\n\t\t\tvalue,\n\t\t\t(key, childValue) =>\n\t\t\t\tfinalizeProperty(rootScope, state, value, key, childValue, path),\n\t\t\ttrue // See #590, don't recurse into non-enumerable of non drafted objects\n\t\t)\n\t\treturn value\n\t}\n\t// Never finalize drafts owned by another scope.\n\tif (state.scope_ !== rootScope) return value\n\t// Unmodified draft, return the (frozen) original\n\tif (!state.modified_) {\n\t\tmaybeFreeze(rootScope, state.base_, true)\n\t\treturn state.base_\n\t}\n\t// Not finalized yet, let's do that now\n\tif (!state.finalized_) {\n\t\tstate.finalized_ = true\n\t\tstate.scope_.unfinalizedDrafts_--\n\t\tconst result =\n\t\t\t// For ES5, create a good copy from the draft first, with added keys and without deleted keys.\n\t\t\tstate.type_ === ProxyType.ES5Object || state.type_ === ProxyType.ES5Array\n\t\t\t\t? (state.copy_ = shallowCopy(state.draft_))\n\t\t\t\t: state.copy_\n\t\t// Finalize all children of the copy\n\t\t// For sets we clone before iterating, otherwise we can get in endless loop due to modifying during iteration, see #628\n\t\t// Although the original test case doesn't seem valid anyway, so if this in the way we can turn the next line\n\t\t// back to each(result, ....)\n\t\teach(\n\t\t\tstate.type_ === ProxyType.Set ? new Set(result) : result,\n\t\t\t(key, childValue) =>\n\t\t\t\tfinalizeProperty(rootScope, state, result, key, childValue, path)\n\t\t)\n\t\t// everything inside is frozen, we can freeze here\n\t\tmaybeFreeze(rootScope, result, false)\n\t\t// first time finalizing, let's create those patches\n\t\tif (path && rootScope.patches_) {\n\t\t\tgetPlugin(\"Patches\").generatePatches_(\n\t\t\t\tstate,\n\t\t\t\tpath,\n\t\t\t\trootScope.patches_,\n\t\t\t\trootScope.inversePatches_!\n\t\t\t)\n\t\t}\n\t}\n\treturn state.copy_\n}\n\nfunction finalizeProperty(\n\trootScope: ImmerScope,\n\tparentState: undefined | ImmerState,\n\ttargetObject: any,\n\tprop: string | number,\n\tchildValue: any,\n\trootPath?: PatchPath\n) {\n\tif (__DEV__ && childValue === targetObject) die(5)\n\tif (isDraft(childValue)) {\n\t\tconst path =\n\t\t\trootPath &&\n\t\t\tparentState &&\n\t\t\tparentState!.type_ !== ProxyType.Set && // Set objects are atomic since they have no keys.\n\t\t\t!has((parentState as Exclude).assigned_!, prop) // Skip deep patches for assigned keys.\n\t\t\t\t? rootPath!.concat(prop)\n\t\t\t\t: undefined\n\t\t// Drafts owned by `scope` are finalized here.\n\t\tconst res = finalize(rootScope, childValue, path)\n\t\tset(targetObject, prop, res)\n\t\t// Drafts from another scope must prevented to be frozen\n\t\t// if we got a draft back from finalize, we're in a nested produce and shouldn't freeze\n\t\tif (isDraft(res)) {\n\t\t\trootScope.canAutoFreeze_ = false\n\t\t} else return\n\t}\n\t// Search new objects for unfinalized drafts. Frozen objects should never contain drafts.\n\tif (isDraftable(childValue) && !isFrozen(childValue)) {\n\t\tif (!rootScope.immer_.autoFreeze_ && rootScope.unfinalizedDrafts_ < 1) {\n\t\t\t// optimization: if an object is not a draft, and we don't have to\n\t\t\t// deepfreeze everything, and we are sure that no drafts are left in the remaining object\n\t\t\t// cause we saw and finalized all drafts already; we can stop visiting the rest of the tree.\n\t\t\t// This benefits especially adding large data tree's without further processing.\n\t\t\t// See add-data.js perf test\n\t\t\treturn\n\t\t}\n\t\tfinalize(rootScope, childValue)\n\t\t// immer deep freezes plain objects, so if there is no parent state, we freeze as well\n\t\tif (!parentState || !parentState.scope_.parent_)\n\t\t\tmaybeFreeze(rootScope, childValue)\n\t}\n}\n\nfunction maybeFreeze(scope: ImmerScope, value: any, deep = false) {\n\tif (scope.immer_.autoFreeze_ && scope.canAutoFreeze_) {\n\t\tfreeze(value, deep)\n\t}\n}\n","import {\n\teach,\n\thas,\n\tis,\n\tisDraftable,\n\tshallowCopy,\n\tlatest,\n\tImmerBaseState,\n\tImmerState,\n\tDrafted,\n\tAnyObject,\n\tAnyArray,\n\tObjectish,\n\tgetCurrentScope,\n\tDRAFT_STATE,\n\tdie,\n\tcreateProxy,\n\tProxyType\n} from \"../internal\"\n\ninterface ProxyBaseState extends ImmerBaseState {\n\tassigned_: {\n\t\t[property: string]: boolean\n\t}\n\tparent_?: ImmerState\n\trevoke_(): void\n}\n\nexport interface ProxyObjectState extends ProxyBaseState {\n\ttype_: ProxyType.ProxyObject\n\tbase_: any\n\tcopy_: any\n\tdraft_: Drafted\n}\n\nexport interface ProxyArrayState extends ProxyBaseState {\n\ttype_: ProxyType.ProxyArray\n\tbase_: AnyArray\n\tcopy_: AnyArray | null\n\tdraft_: Drafted\n}\n\ntype ProxyState = ProxyObjectState | ProxyArrayState\n\n/**\n * Returns a new draft of the `base` object.\n *\n * The second argument is the parent draft-state (used internally).\n */\nexport function createProxyProxy(\n\tbase: T,\n\tparent?: ImmerState\n): Drafted {\n\tconst isArray = Array.isArray(base)\n\tconst state: ProxyState = {\n\t\ttype_: isArray ? ProxyType.ProxyArray : (ProxyType.ProxyObject as any),\n\t\t// Track which produce call this is associated with.\n\t\tscope_: parent ? parent.scope_ : getCurrentScope()!,\n\t\t// True for both shallow and deep changes.\n\t\tmodified_: false,\n\t\t// Used during finalization.\n\t\tfinalized_: false,\n\t\t// Track which properties have been assigned (true) or deleted (false).\n\t\tassigned_: {},\n\t\t// The parent draft state.\n\t\tparent_: parent,\n\t\t// The base state.\n\t\tbase_: base,\n\t\t// The base proxy.\n\t\tdraft_: null as any, // set below\n\t\t// The base copy with any updated values.\n\t\tcopy_: null,\n\t\t// Called by the `produce` function.\n\t\trevoke_: null as any,\n\t\tisManual_: false\n\t}\n\n\t// the traps must target something, a bit like the 'real' base.\n\t// but also, we need to be able to determine from the target what the relevant state is\n\t// (to avoid creating traps per instance to capture the state in closure,\n\t// and to avoid creating weird hidden properties as well)\n\t// So the trick is to use 'state' as the actual 'target'! (and make sure we intercept everything)\n\t// Note that in the case of an array, we put the state in an array to have better Reflect defaults ootb\n\tlet target: T = state as any\n\tlet traps: ProxyHandler